Player Matchup

Odin
Odin
BuddyBoll
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,312 Elo+
Solo
Loki
Loki
Furiacisko
Loki
Level 20
God Stats
10W - 9L
1,579 SR
Queue Stats
17W - 25L
1,320 Elo+
Solo
Tyr
Tyr
GG_Playix
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,294 Elo+
Party 1
Izanami
Izanami
ShiroyashaGuss
Izanami
Level 14
God Stats
5W - 10L
1,427 SR
Queue Stats
23W - 27L
1,186 Elo+
Party 1
Aphrodite
Aphrodite
g_andes
Aphrodite
Level 28
God Stats
51W - 69L
1,333 SR
Queue Stats
276W - 310L
1,266 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,275 Elo+

VS

Team Averages
Level 23
1,586 SR
1,372 Elo+
Cthulhu
Cthulhu
D0gg097
Cthulhu
Level 18
God Stats
1W - 0L
1,651 SR
Queue Stats
5W - 4L
1,406 Elo+
Solo
Fenrir
Fenrir
Heptic_Lead
Fenrir
Level 17
God Stats
16W - 11L
1,594 SR
Queue Stats
22W - 17L
1,358 Elo+
Solo
Olorun
Olorun
HunterCF89
Olorun
Level 29
God Stats
22W - 14L
1,619 SR
Queue Stats
244W - 278L
1,381 Elo+
Solo
Hades
Hades
I-Tried-I-Failed
Hades
Level 23
God Stats
59W - 53L
1,567 SR
Queue Stats
69W - 62L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
renkidz
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 179L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 11 / 4
7,610
346
6,241
18,815
8,484
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 5 / 4
9,887
449
10,556
15,430
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 6 / 2
9,450
430
4,674
17,235
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 9 / 5
8,927
406
10,764
20,063
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
g_andes
Aphrodite
13
0 / 5 / 6
8,931
406
8,661
24,504
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D0gg097
Cthulhu
14
1 / 5 / 6
9,549
434
7,177
15,602
15,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
16
11 / 4 / 6
11,539
525
18,792
14,311
7,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
HunterCF89
Olorun
17
8 / 2 / 7
11,594
527
22,258
18,012
8,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 2 / 5
11,099
505
17,013
17,289
8,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
renkidz
Baron Samedi
19
7 / 0 / 3
12,376
563
11,117
12,258
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
13
Kills
36
36
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
0
11
4
0.18
W
Cthulhu
D0gg097
Cthulhu
1
5
6
0.8
L
7
5
4
1.8
L
4
6
2
0.83
W
Fenrir
11
4
6
3.5
W
Olorun
HunterCF89
Olorun
8
2
7
5.75
W
9
2
5
5.75
L
2
9
5
0.5
L
Aphrodite
g_andes
Aphrodite
0
5
6
0.6
W
Baron Samedi
renkidz
Baron Samedi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
76,357
96,047
Taken
77,472
56,104
Mitigated
46,531
20,113
Healing
30,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,241
3,196
0
1,270
18,815
8,484
0
11,282
7,533
0
27,817
W
Cthulhu
D0gg097
Cthulhu
7,177
270
215
193
15,602
15,315
774
2,435
13,167
42,805
0
L
10,556
1,782
0
2,885
15,430
5,994
0
9,163
6,267
0
43,594
L
4,674
905
0
468
17,235
18,348
131
8,362
8,873
0
19,325
W
Fenrir
18,792
6,206
0
1,741
14,311
7,829
1,143
2,246
12,065
0
53,737
W
Olorun
HunterCF89
Olorun
22,258
14,639
1,030
13,882
18,012
8,880
6,161
1,326
16,686
79,320
0
W
17,013
2,742
450
8,186
17,289
8,954
1,244
1,962
15,327
59,890
0
L
10,764
6,893
0
4,391
20,063
6,149
1,312
11,743
8,320
0
62,335
L
Aphrodite
g_andes
Aphrodite
8,661
1,014
1,655
9,444
24,504
17,129
365
17,015
7,489
38,056
0
W
Baron Samedi
renkidz
Baron Samedi
11,117
1,886
429
4,399
12,258
5,553
1,010
1,072
11,186
89,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
56,157
285
Minions Killed
488
0
Camps Cleared
0
1,874,365
Distance Traveled
1,871,099
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,610
346
37
2
0
366,998
3
W
Cthulhu
9,549
434
68
3
0
375,126
0
L
Loki
9,887
449
66
3
0
436,522
0
L
Tyr
9,450
430
26
1
0
337,854
1
W
Fenrir
11,539
525
68
3
0
411,289
0
W
Olorun
11,594
527
121
6
0
368,226
3
W
Hades
11,099
505
84
4
0
342,918
4
L
Izanami
8,927
406
101
5
0
372,655
0
L
Aphrodite
8,931
406
55
3
0
360,336
0
W
Baron Samedi
12,376
563
147
7
0
373,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role