Player Matchup

Bellona
Bellona
Bronze III
HadezElit
Bellona
Bronze III
Level 87
God Stats
1W - 2L
1,164 SR
Queue Stats
3W - 11L
1,460 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,164 SR
1,460 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,660 SR
1,349 MMR
Artemis
Artemis
Bronze III
Hot n Spicy TNT
Artemis
Bronze III
Level 105
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 4L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HadezElit
Bellona
12
2 / 0 / 0
6,297
900
2,976
5,025
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SkadiMerlinBakasuraChronosHera

VS

Bans
ZeusPoseidonSylvanusHe BoNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,575
796
2,348
4,354
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
HadezElit
Bellona
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,976
Damage
2,348
5,025
Taken
4,354
4,053
Mitigated
1,364
1,714
Healing
1,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
HadezElit
Bellona
2,976
841
0
1,714
5,025
4,053
0
733
4,292
0
28,459
L
2,348
888
0
1,036
4,354
1,364
312
92
4,262
0
20,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,297
Gold Earned
5,575
59
Minions Killed
53
4
Camps Cleared
2
140,766
Distance Traveled
120,403
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,297
900
59
8
4
140,766
1
L
Artemis
5,575
796
53
8
2
120,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role