Player Matchup

King Arthur
King Arthur
DullBarley
King Arthur
Level 8
God Stats
0W - 1L
1,175 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Merlin
Merlin
Reikyu
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Artemis
Artemis
mohamedelshokry
Artemis
Level 122
God Stats
10W - 5L
1,576 SR
Queue Stats
117W - 179L
1,387 Elo+
Solo
Team Averages
Level 49
1,417 SR
1,442 Elo+

VS

Team Averages
Level 93
1,587 SR
1,448 Elo+
Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
IMucho
Odin
Level 107
God Stats
2W - 0L
1,760 SR
Queue Stats
60W - 50L
1,531 Elo+
Party 2
Scylla
Scylla
ХаосВсесоздатель
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DullBarley
King Arthur
10
0 / 8 / 5
7,311
665
4,532
18,720
13,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Reikyu
Merlin
12
3 / 11 / 1
8,279
753
5,496
11,330
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 6 / 3
9,386
853
12,297
11,857
3,932
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
21 / 2 / 4
11,675
1,061
24,138
13,951
6,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
IMucho
Odin
13
2 / 3 / 15
9,026
821
8,650
11,241
5,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 4 / 13
8,533
776
5,977
7,588
2,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
25
25
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
21
2
4
11.5
L
King Arthur
DullBarley
King Arthur
0
8
5
0.31
W
Odin
IMucho
Odin
2
3
15
3.17
L
Merlin
Reikyu
Merlin
3
11
1
0.32
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
38,765
41,907
Taken
32,780
20,186
Mitigated
14,959
2,336
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
24,138
11,740
0
5,621
13,951
6,882
1,848
2,786
11,165
0
47,980
L
King Arthur
DullBarley
King Arthur
4,532
713
0
1,073
18,720
13,175
60
3,262
15,458
0
15,328
W
Odin
IMucho
Odin
8,650
1,310
0
1,146
11,241
5,939
741
2,131
9,110
2,202
27,844
L
Merlin
Reikyu
Merlin
5,496
339
0
251
11,330
3,079
0
1,167
10,163
20,072
0
L
12,297
6,693
0
1,012
11,857
3,932
0
2,480
9,377
0
29,632
W
5,977
451
0
1,071
7,588
2,138
283
1,099
6,489
14,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
29,234
106
Minions Killed
122
2
Camps Cleared
8
541,377
Distance Traveled
665,398
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,675
1,061
51
5
2
223,357
1
L
King Arthur
7,311
665
25
2
0
189,554
4
W
Odin
9,026
821
50
5
5
239,605
3
L
Merlin
8,279
753
29
3
2
174,039
2
L
Artemis
9,386
853
52
5
0
177,784
3
W
Scylla
8,533
776
21
2
1
202,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role