Player Matchup

Bellona
Bellona
Abysmalparmesan
Bellona
Level 2
God Stats
27W - 19L
1,500 SR
Queue Stats
293W - 312L
1,500 Elo+
Solo
Arachne
Arachne
CTSBURNOUT
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,498 Elo+
Solo
Kukulkan
Kukulkan
profTutorial
Kukulkan
Level 28
God Stats
5W - 6L
1,286 SR
Queue Stats
120W - 111L
1,541 Elo+
Solo
Loki
Loki
rupuriks
Loki
Level 11
God Stats
7W - 10L
1,400 SR
Queue Stats
14W - 24L
1,216 Elo+
Solo
Neith
Neith
tgdeepak92
Neith
Level 27
God Stats
15W - 10L
1,558 SR
Queue Stats
144W - 203L
1,304 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,412 Elo+

VS

Team Averages
Level 6
1,469 SR
1,459 Elo+
Nemesis
Nemesis
EnhancementPrism
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
J8KtheSN8K
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TrashBanPolicies
Zhong Kui
Level 4
God Stats
6W - 10L
1,343 SR
Queue Stats
70W - 63L
1,381 Elo+
Solo
Ares
Ares
Vinny2334
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 1
Mulan
Mulan
kiv1515
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 9
10,612
559
11,899
15,206
14,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
CTSBURNOUT
Arachne
9
2 / 2 / 3
7,284
383
2,991
6,993
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
profTutorial
Kukulkan
17
7 / 2 / 12
10,520
554
12,177
10,383
4,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
6 / 7 / 1
8,836
465
7,561
8,077
2,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
5 / 4 / 10
9,185
483
11,235
10,548
3,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
8,248
434
2,236
14,925
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 8 / 4
8,706
458
5,448
9,864
2,950
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
15
6 / 3 / 2
10,084
531
14,501
15,055
15,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
12
1 / 7 / 7
8,538
449
5,965
15,373
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
kiv1515
Mulan
16
5 / 5 / 1
9,900
521
6,720
15,726
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
32
Kills
16
17
Deaths
34
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
W
Arachne
CTSBURNOUT
Arachne
2
2
3
1.75
L
1
11
2
0.18
L
3
8
4
0.63
L
Zhong Kui
6
3
2
2.33
L
Ares
1
7
7
0.64
L
Mulan
kiv1515
Mulan
5
5
1
1.1
W
Kukulkan
profTutorial
Kukulkan
7
2
12
6.5
W
Loki
6
7
1
0.93
W
Neith
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
34,870
51,207
Taken
70,943
27,954
Mitigated
44,730
8,685
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,899
2,617
240
3,499
15,206
14,881
0
7,187
8,019
0
44,276
W
Arachne
CTSBURNOUT
Arachne
2,991
1,919
144
2,201
6,993
2,602
0
1,915
5,034
0
27,591
L
2,236
683
0
2,321
14,925
6,533
0
776
14,149
0
43,937
L
5,448
660
456
1,332
9,864
2,950
638
1,948
7,916
39,629
0
L
Zhong Kui
14,501
2,298
0
6,878
15,055
15,562
115
5,538
9,517
56,926
0
L
Ares
5,965
683
0
1,784
15,373
13,144
0
1,875
13,498
29,016
0
L
Mulan
kiv1515
Mulan
6,720
999
324
6,913
15,726
6,541
0
2,227
13,499
0
88,844
W
Kukulkan
profTutorial
Kukulkan
12,177
2,063
0
0
10,383
4,203
174
6,978
3,313
73,725
0
W
Loki
7,561
2,621
0
0
8,077
2,551
492
4,237
3,808
0
24,044
W
Neith
11,235
4,650
0
2,601
10,548
3,717
1,877
5,601
4,947
0
44,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
45,476
362
Minions Killed
386
0
Camps Cleared
0
1,521,179
Distance Traveled
1,643,457
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,612
559
48
3
0
379,668
6
W
Arachne
7,284
383
61
3
0
165,564
0
L
Nemesis
8,248
434
71
4
0
351,473
2
L
Ra
8,706
458
52
3
0
273,081
5
L
Zhong Kui
10,084
531
112
6
0
308,359
0
L
Ares
8,538
449
38
2
0
351,868
0
L
Mulan
9,900
521
113
6
0
358,676
0
W
Kukulkan
10,520
554
137
7
0
350,281
4
W
Loki
8,836
465
40
2
0
330,838
0
W
Neith
9,185
483
76
4
0
294,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role