Player Matchup

Achilles
Achilles
EvIL neko sekai
Achilles
Level 92
God Stats
17W - 16L
1,459 SR
Queue Stats
330W - 369L
1,400 Elo+
Solo
Scylla
Scylla
Hush-Puppi
Scylla
Level 156
God Stats
2W - 1L
1,499 SR
Queue Stats
116W - 118L
1,455 Elo+
Solo
Charybdis
Charybdis
sowwy dude
Charybdis
Level 85
God Stats
12W - 8L
1,446 SR
Queue Stats
147W - 125L
1,498 Elo+
Solo
Team Averages
Level 111
1,468 SR
1,451 Elo+

VS

Team Averages
Level 38
1,418 SR
1,362 Elo+
Nemesis
Nemesis
Builderbreed
Nemesis
Level 4
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
HungryHarv
Merlin
Level 97
God Stats
7W - 14L
1,329 SR
Queue Stats
96W - 104L
1,361 Elo+
Solo
Cthulhu
Cthulhu
MikkelTWanderer
Cthulhu
Level 14
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
7 / 1 / 8
10,478
748
14,106
14,003
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Hush-Puppi
Scylla
14
7 / 4 / 8
10,384
742
11,603
7,555
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
sowwy dude
Charybdis
14
5 / 2 / 7
10,205
729
11,469
10,690
3,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Builderbreed
Nemesis
10
2 / 7 / 2
8,123
580
2,860
13,222
4,520
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
HungryHarv
Merlin
14
3 / 4 / 4
9,802
700
14,979
10,330
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 8 / 4
9,405
672
4,086
17,619
13,193
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
7
7
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Builderbreed
Nemesis
2
7
2
0.43
W
Achilles
7
1
8
11
L
Merlin
HungryHarv
Merlin
3
4
4
1.25
W
Scylla
Hush-Puppi
Scylla
7
4
8
2.75
L
2
8
4
0.5
W
Charybdis
sowwy dude
Charybdis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
21,925
32,248
Taken
41,171
17,812
Mitigated
21,427
7,288
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Builderbreed
Nemesis
2,860
773
0
463
13,222
4,520
0
3,748
9,085
0
4,601
W
Achilles
14,106
4,926
0
1,958
14,003
11,696
166
7,224
6,779
0
25,494
L
Merlin
HungryHarv
Merlin
14,979
229
0
1,315
10,330
3,714
0
2,984
7,082
51,363
0
W
Scylla
Hush-Puppi
Scylla
11,603
745
543
1,086
7,555
2,460
643
5,406
2,149
29,516
0
L
4,086
618
0
1,390
17,619
13,193
0
5,078
12,071
8,865
0
W
Charybdis
sowwy dude
Charybdis
11,469
6,816
0
3,701
10,690
3,656
1,309
7,097
3,593
0
40,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
27,330
149
Minions Killed
102
7
Camps Cleared
4
729,972
Distance Traveled
590,688
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,123
580
8
1
0
210,062
0
W
Achilles
10,478
748
31
2
3
278,252
2
L
Merlin
9,802
700
82
6
4
209,377
2
W
Scylla
10,384
742
60
4
2
211,697
0
L
Cthulhu
9,405
672
12
1
0
171,249
1
W
Charybdis
10,205
729
58
4
2
240,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role