Player Matchup

Ah Puch
Ah Puch
Arkanian_Satin
Ah Puch
Level 26
God Stats
20W - 15L
1,583 SR
Queue Stats
78W - 83L
1,439 Elo+
Party 1
Scylla
Scylla
CallingCranes
Scylla
Level 37
God Stats
1W - 2L
1,564 SR
Queue Stats
153W - 180L
1,336 Elo+
Party 1
King Arthur
King Arthur
DandyKnight
King Arthur
Level 38
God Stats
7W - 15L
1,402 SR
Queue Stats
156W - 160L
1,374 Elo+
Party 1
Skadi
Skadi
GlueInTheDark
Skadi
Level 40
God Stats
24W - 29L
1,457 SR
Queue Stats
147W - 181L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
RockUmbrella764
Sylvanus
Level 50
God Stats
81W - 117L
1,483 SR
Queue Stats
279W - 316L
1,475 Elo+
Solo
Team Averages
Level 38
1,498 SR
1,401 Elo+

VS

Team Averages
Level 98
1,509 SR
1,494 Elo+
Khepri
Khepri
 
Khepri
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BulloJampQwanna
Gilgamesh
Level 102
God Stats
19W - 28L
1,381 SR
Queue Stats
327W - 339L
1,531 Elo+
Solo
Vulcan
Vulcan
CrixusLD7
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,448 Elo+
Solo
Chaac
Chaac
Taz_Supreme
Chaac
Level 148
God Stats
17W - 9L
1,611 SR
Queue Stats
215W - 201L
1,493 Elo+
Solo
Nu Wa
Nu Wa
malivolkan
Nu Wa
Level 124
God Stats
23W - 20L
1,553 SR
Queue Stats
691W - 700L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,020
902
6,304
15,675
6,829
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 1
9,117
912
5,232
12,072
4,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
DandyKnight
King Arthur
15
4 / 5 / 1
9,686
969
6,881
18,424
22,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 6 / 4
8,970
897
7,439
16,328
5,907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
15
1 / 8 / 3
9,361
936
6,147
19,366
22,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

112

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 0 / 1
8,011
801
141
977
702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
BulloJampQwanna
Gilgamesh
17
10 / 2 / 10
11,172
1,117
18,629
13,419
6,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
CrixusLD7
Vulcan
18
10 / 0 / 10
11,965
1,197
19,709
5,495
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 21
11,068
1,107
17,178
10,907
14,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
18
6 / 3 / 19
11,401
1,140
18,980
5,284
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
7
Kills
30
30
Deaths
7
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
1
0.5
L
0
4
5
0.63
W
Gilgamesh
BulloJampQwanna
Gilgamesh
10
2
10
7.5
L
2
7
1
0.36
W
Vulcan
CrixusLD7
Vulcan
10
0
10
15
L
King Arthur
DandyKnight
King Arthur
4
5
1
0.9
L
0
6
4
0.33
L
Sylvanus
1
8
3
0.31
W
4
2
21
7.25
W
Nu Wa
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
74,637
81,865
Taken
36,082
61,486
Mitigated
25,679
8,388
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
141
0
0
95
977
702
0
573
404
2,026
0
L
6,304
1,114
47
1,766
15,675
6,829
0
9,065
6,312
23,463
0
W
Gilgamesh
BulloJampQwanna
Gilgamesh
18,629
8,919
0
1,600
13,419
6,607
0
7,507
5,912
0
25,883
L
5,232
1,895
0
1,012
12,072
4,417
0
5,853
6,162
19,817
0
W
Vulcan
CrixusLD7
Vulcan
19,709
8,814
0
0
5,495
2,136
0
2,879
2,616
38,787
0
L
King Arthur
DandyKnight
King Arthur
6,881
821
0
149
18,424
22,274
0
10,482
7,506
0
21,280
L
7,439
3,662
0
873
16,328
5,907
0
6,976
9,026
0
46,820
L
Sylvanus
6,147
723
1,756
2,785
19,366
22,059
0
9,135
9,850
12,007
0
W
17,178
2,757
325
4,379
10,907
14,032
0
4,313
6,594
7,492
33,160
W
Nu Wa
18,980
5,187
0
15
5,284
2,202
0
2,411
2,873
38,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
53,617
182
Minions Killed
193
3
Camps Cleared
5
787,856
Distance Traveled
812,147
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,011
801
7
1
0
62,109
0
L
Ah Puch
9,020
902
26
3
1
166,007
0
W
Gilgamesh
11,172
1,117
17
2
1
183,941
0
L
Scylla
9,117
912
37
4
0
129,566
0
W
Vulcan
11,965
1,197
56
6
1
199,124
0
L
King Arthur
9,686
969
19
2
2
182,956
0
L
Skadi
8,970
897
91
9
0
155,997
0
L
Sylvanus
9,361
936
9
1
0
153,330
1
W
Chaac
11,068
1,107
50
5
2
196,261
0
W
Nu Wa
11,401
1,140
63
6
1
170,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role