Player Matchup

Olorun
Olorun
Rocco3232
Olorun
Level 5
God Stats
1W - 2L
1,765 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Medusa
Medusa
ooDorisTiddy
Medusa
Level 10
God Stats
2W - 1L
1,503 SR
Queue Stats
16W - 7L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
x dat sword x
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,382 Elo+
Party 1
Team Averages
Level 21
1,590 SR
1,360 Elo+

VS

Team Averages
Level 55
1,574 SR
1,419 Elo+
Discordia
Discordia
Devastation108
Discordia
Level 20
God Stats
35W - 20L
1,550 SR
Queue Stats
50W - 35L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
HacknSlash357
Sylvanus
Level 79
God Stats
6W - 4L
1,673 SR
Queue Stats
53W - 53L
1,452 Elo+
Party 2
Sobek
Sobek
HolyKnightGoldan
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Rocco3232
Olorun
15
1 / 4 / 6
11,817
591
10,360
13,894
4,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
18
11 / 0 / 1
13,560
678
39,400
19,404
8,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
15
0 / 3 / 10
12,889
644
14,007
24,366
27,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devastation108
Discordia
13
1 / 6 / 3
10,738
537
10,675
18,043
5,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HacknSlash357
Sylvanus
15
4 / 3 / 2
11,541
577
19,376
29,414
30,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 6
11,022
551
13,003
26,794
38,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
6
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Devastation108
Discordia
1
6
3
0.42
L
Sylvanus
HacknSlash357
Sylvanus
4
3
2
1.67
L
1
3
6
1.33
W
Olorun
Rocco3232
Olorun
1
4
6
1
W
Medusa
11
0
1
11.5
W
Guan Yu
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,767
Damage
43,054
57,664
Taken
74,251
41,599
Mitigated
74,363
27,020
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Devastation108
Discordia
10,675
1,786
57
2,209
18,043
5,038
52
387
17,656
47,034
0
L
Sylvanus
HacknSlash357
Sylvanus
19,376
4,475
4,492
13,279
29,414
30,512
0
6,054
23,360
37,903
7,495
L
13,003
546
902
6,986
26,794
38,813
0
4,222
22,572
30,319
0
W
Olorun
Rocco3232
Olorun
10,360
7,222
1,695
4,059
13,894
4,742
475
10,717
3,177
21,363
0
W
Medusa
39,400
15,788
0
1,190
19,404
8,867
1,148
15,481
3,923
0
100,418
W
Guan Yu
14,007
2,068
5,960
14,116
24,366
27,990
112
15,406
8,960
0
32,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
33,301
210
Minions Killed
153
9
Camps Cleared
5
1,127,364
Distance Traveled
1,048,400
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,738
537
65
3
2
329,410
1
L
Sylvanus
11,541
577
59
3
2
333,033
1
L
Sobek
11,022
551
29
1
1
385,957
4
W
Olorun
11,817
591
24
1
0
339,971
1
W
Medusa
13,560
678
161
8
6
386,987
4
W
Guan Yu
12,889
644
25
1
3
400,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role