Player Matchup

Bastet
Bastet
CRASH 0177
Bastet
Level 127
God Stats
2W - 1L
1,509 SR
Queue Stats
340W - 337L
1,483 Elo+
Solo
Aphrodite
Aphrodite
QUINTEROL
Aphrodite
Level 160
God Stats
13W - 12L
1,527 SR
Queue Stats
1,577W - 1,650L
1,469 Elo+
Solo
Odin
Odin
SaintKyuss
Odin
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,542 Elo+
Solo
Janus
Janus
Treeminders
Janus
Level 126
God Stats
10W - 1L
1,526 SR
Queue Stats
280W - 270L
1,548 Elo+
Solo
Ymir
Ymir
captain_wild495
Ymir
Level 156
God Stats
1W - 0L
1,532 SR
Queue Stats
123W - 134L
1,512 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,511 Elo+

VS

Team Averages
Level 122
1,528 SR
1,502 Elo+
Persephone
Persephone
 
Persephone
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DraGonPerFecT
Merlin
Level 158
God Stats
12W - 9L
1,551 SR
Queue Stats
449W - 474L
1,470 Elo+
Solo
Ah Puch
Ah Puch
LoaErzulie
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Solo
Yemoja
Yemoja
bigtwinky
Yemoja
Level 148
God Stats
8W - 5L
1,589 SR
Queue Stats
500W - 484L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CRASH 0177
Bastet
18
6 / 2 / 15
10,969
784
12,937
10,840
4,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
QUINTEROL
Aphrodite
18
7 / 5 / 17
11,214
801
14,406
20,006
16,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 3 / 13
11,344
810
11,644
14,582
7,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
5 / 3 / 15
11,475
820
16,298
11,823
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 3 / 14
9,841
703
8,789
14,413
11,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 5 / 6
10,832
774
11,369
9,879
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
 
Danzaburou
17
4 / 6 / 7
10,537
753
16,254
15,315
5,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 7
10,291
735
10,682
13,407
5,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
LoaErzulie
Ah Puch
16
4 / 9 / 6
9,602
686
7,019
16,522
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
bigtwinky
Yemoja
15
0 / 5 / 8
8,605
615
7,425
13,124
11,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
31
Kills
16
16
Deaths
31
74
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
5
6
1.6
L
Danzaburou
 
Danzaburou
4
6
7
1.25
W
Bastet
CRASH 0177
Bastet
6
2
15
6.75
L
3
6
7
1.08
L
Ah Puch
LoaErzulie
Ah Puch
4
9
6
0.78
W
Aphrodite
QUINTEROL
Aphrodite
7
5
17
3.1
W
9
3
13
5.17
W
5
3
15
4.17
L
Yemoja
bigtwinky
Yemoja
0
5
8
0.8
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
52,749
71,664
Taken
68,247
44,136
Mitigated
32,034
37,287
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,369
1,786
0
1,937
9,879
3,418
0
6,135
3,739
19,221
0
L
Danzaburou
 
Danzaburou
16,254
5,742
1,133
3,241
15,315
5,793
0
8,762
6,553
0
30,394
W
Bastet
CRASH 0177
Bastet
12,937
2,412
1,187
2,404
10,840
4,579
2,646
4,644
6,196
0
24,660
L
10,682
283
336
2,073
13,407
5,626
0
7,210
6,197
32,232
0
L
Ah Puch
LoaErzulie
Ah Puch
7,019
242
411
2,029
16,522
5,495
0
10,405
6,117
16,341
0
W
Aphrodite
QUINTEROL
Aphrodite
14,406
406
7,944
10,717
20,006
16,193
108
8,247
11,759
26,370
0
W
11,644
2,007
1,246
2,127
14,582
7,294
252
7,143
7,439
0
23,150
W
16,298
110
3,761
4,592
11,823
4,466
451
7,491
4,332
42,819
0
L
Yemoja
bigtwinky
Yemoja
7,425
1,148
5,708
2,359
13,124
11,702
0
6,978
6,146
11,826
0
W
8,789
654
1,678
1,631
14,413
11,604
889
8,970
5,443
12,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,843
Gold Earned
49,867
141
Minions Killed
152
0
Camps Cleared
0
1,366,370
Distance Traveled
1,010,418
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,832
774
18
1
0
216,054
1
L
Danzaburou
10,537
753
39
3
0
215,242
0
W
Bastet
10,969
784
25
2
0
304,566
0
L
Merlin
10,291
735
58
4
0
198,043
4
L
Ah Puch
9,602
686
15
1
0
197,679
0
W
Aphrodite
11,214
801
35
3
0
248,100
3
W
Odin
11,344
810
24
2
0
264,100
0
W
Janus
11,475
820
56
4
0
291,484
1
L
Yemoja
8,605
615
22
2
0
183,400
2
W
Ymir
9,841
703
1
0
0
258,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role