Player Matchup

Hel
Hel
FunStuffz
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
Honec
Baron Samedi
Level 20
God Stats
10W - 19L
1,448 SR
Queue Stats
38W - 40L
1,472 Elo+
Solo
Arachne
Arachne
MentalBreakdown2
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,665 Elo+
Party 2
Ymir
Ymir
Niborium
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
swagman21
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,435 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,534 Elo+

VS

Team Averages
Level 26
1,580 SR
1,504 Elo+
Thor
Thor
Sidran
Thor
Level 17
God Stats
1W - 1L
1,193 SR
Queue Stats
15W - 15L
1,443 Elo+
Solo
Neith
Neith
StelîoKontos
Neith
Level 17
God Stats
2W - 0L
1,657 SR
Queue Stats
30W - 25L
1,501 Elo+
Party 1
Bakasura
Bakasura
Ulkanius
Bakasura
Level 37
God Stats
12W - 5L
1,703 SR
Queue Stats
246W - 242L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
Vindjin
Jormungandr
Level 33
God Stats
42W - 17L
1,702 SR
Queue Stats
245W - 235L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
ballonger
Kukulkan
Level 24
God Stats
36W - 20L
1,646 SR
Queue Stats
144W - 103L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,090
1,013
2,419
8,015
2,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Honec
Baron Samedi
11
0 / 2 / 0
5,870
839
538
1,606
522
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 3
7,080
1,011
7,140
14,911
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 4 / 1
6,581
940
1,671
6,522
5,222
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
swagman21
Fenrir
11
2 / 2 / 1
6,854
979
3,105
6,979
2,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

221

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Sidran
Thor
12
2 / 2 / 5
7,226
1,032
3,619
3,732
1,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 6
6,741
963
3,654
3,097
886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Ulkanius
Bakasura
13
2 / 1 / 6
7,109
1,016
4,813
3,052
885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Vindjin
Jormungandr
14
2 / 1 / 10
7,845
1,121
8,452
5,064
4,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
ballonger
Kukulkan
14
7 / 0 / 7
9,209
1,316
12,597
1,753
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
14
14
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Baron Samedi
Honec
Baron Samedi
0
2
0
0
L
2
5
3
0.7
L
Ymir
1
4
1
0.38
W
Thor
Sidran
Thor
2
2
5
2.25
W
1
1
6
4
W
Bakasura
Ulkanius
Bakasura
2
1
6
5
W
Jormungandr
Vindjin
Jormungandr
2
1
10
7
W
Kukulkan
ballonger
Kukulkan
7
0
7
10.5
L
Fenrir
swagman21
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,873
Damage
33,135
38,033
Taken
16,698
17,505
Mitigated
7,574
4,929
Healing
866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,419
566
515
1,167
8,015
2,620
0
5,588
2,427
21,179
0
L
Baron Samedi
Honec
Baron Samedi
538
78
88
55
1,606
522
0
1,465
141
1,158
0
L
7,140
4,216
0
2,829
14,911
6,555
0
7,026
7,228
0
8,423
L
Ymir
1,671
374
0
0
6,522
5,222
0
2,549
3,973
7,206
0
W
Thor
Sidran
Thor
3,619
747
0
70
3,732
1,094
0
1,526
2,121
0
12,367
W
3,654
2,641
0
178
3,097
886
0
893
2,117
105
8,071
W
Bakasura
Ulkanius
Bakasura
4,813
2,973
0
296
3,052
885
0
1,067
1,895
0
6,728
W
Jormungandr
Vindjin
Jormungandr
8,452
2,716
0
96
5,064
4,185
0
916
3,899
22,141
0
W
Kukulkan
ballonger
Kukulkan
12,597
1,263
0
226
1,753
524
0
226
1,487
42,106
0
L
Fenrir
swagman21
Fenrir
3,105
876
0
275
6,979
2,586
0
4,526
2,453
0
11,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
38,130
82
Minions Killed
160
5
Camps Cleared
7
552,646
Distance Traveled
677,395
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,090
1,013
46
7
1
128,323
0
L
Baron Samedi
5,870
839
2
0
0
27,947
0
L
Arachne
7,080
1,011
5
1
1
141,467
1
L
Ymir
6,581
940
7
1
2
112,206
0
W
Thor
7,226
1,032
20
3
3
124,168
3
W
Neith
6,741
963
20
3
1
124,189
0
W
Bakasura
7,109
1,016
11
2
1
138,780
0
W
Jormungandr
7,845
1,121
28
4
1
133,835
0
W
Kukulkan
9,209
1,316
81
12
1
156,423
3
L
Fenrir
6,854
979
22
3
1
142,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role