Player Matchup

Scylla
Scylla
Daniel543
Scylla
Level 158
God Stats
58W - 9L
1,866 SR
Queue Stats
698W - 235L
1,880 Elo+
Party 1
Apollo
Apollo
Erik1994
Apollo
Level 143
God Stats
20W - 7L
1,714 SR
Queue Stats
500W - 250L
1,816 Elo+
Party 1
Ares
Ares
Namende
Ares
Level 155
God Stats
30W - 13L
1,765 SR
Queue Stats
820W - 305L
1,821 Elo+
Party 1
Team Averages
Level 152
1,782 SR
1,839 Elo+

VS

Team Averages
Level 135
1,588 SR
1,574 Elo+
Izanami
Izanami
Dobbillina
Izanami
Level 103
God Stats
22W - 21L
1,596 SR
Queue Stats
32W - 45L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
HaseosRebirth
Gilgamesh
Level 160
God Stats
5W - 6L
1,514 SR
Queue Stats
250W - 213L
1,656 Elo+
Solo
Zeus
Zeus
boredq
Zeus
Level 142
God Stats
0W - 2L
1,655 SR
Queue Stats
7W - 10L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daniel543
Scylla
18
19 / 3 / 4
14,117
830
25,947
10,853
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Erik1994
Apollo
15
4 / 8 / 15
12,230
719
11,300
17,475
8,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Namende
Ares
15
2 / 1 / 20
12,754
750
9,449
24,717
34,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dobbillina
Izanami
15
4 / 6 / 6
11,272
663
9,531
14,446
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
HaseosRebirth
Gilgamesh
13
2 / 10 / 6
10,031
590
11,250
21,678
16,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
boredq
Zeus
15
5 / 9 / 4
11,592
682
21,438
16,752
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
25
Kills
11
12
Deaths
25
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Daniel543
Scylla
19
3
4
7
L
Izanami
Dobbillina
Izanami
4
6
6
1.17
W
Apollo
Erik1994
Apollo
4
8
15
1.44
L
Gilgamesh
HaseosRebirth
Gilgamesh
2
10
6
0.5
W
Ares
Namende
Ares
2
1
20
12
L
Zeus
boredq
Zeus
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,696
Damage
42,219
53,045
Taken
52,876
48,069
Mitigated
25,876
9,105
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Daniel543
Scylla
25,947
1,494
151
1,837
10,853
5,036
1,477
4,658
5,855
61,052
0
L
Izanami
Dobbillina
Izanami
9,531
6,494
0
79
14,446
4,704
1,166
8,869
5,577
0
40,129
W
Apollo
Erik1994
Apollo
11,300
5,911
0
2,220
17,475
8,796
1,458
8,163
9,009
0
47,713
L
Gilgamesh
HaseosRebirth
Gilgamesh
11,250
2,915
0
1,953
21,678
16,169
0
15,339
6,339
0
26,124
W
Ares
Namende
Ares
9,449
491
0
4,897
24,717
34,237
171
8,663
15,494
15,274
0
L
Zeus
boredq
Zeus
21,438
1,669
0
521
16,752
5,003
64
11,573
5,179
53,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
32,895
167
Minions Killed
171
6
Camps Cleared
6
904,128
Distance Traveled
819,169
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,117
830
79
5
4
297,610
3
L
Izanami
11,272
663
77
5
2
284,136
1
W
Apollo
12,230
719
74
4
1
282,002
4
L
Gilgamesh
10,031
590
22
1
3
275,462
8
W
Ares
12,754
750
14
1
1
324,516
3
L
Zeus
11,592
682
72
4
1
259,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role