Player Matchup

Artemis
Artemis
Compañerexdxd
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,513 Elo+
Solo
Heimdallr
Heimdallr
ConfusedMelon
Heimdallr
Level 24
God Stats
41W - 35L
1,542 SR
Queue Stats
135W - 146L
1,439 Elo+
Solo
Thor
Thor
Nikosgamer581
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Bacchus
Bacchus
Potatokiller12
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,221 Elo+
Solo
Nemesis
Nemesis
TokenTonto
Nemesis
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
57W - 43L
1,550 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,481 Elo+

VS

Team Averages
Level 27
1,544 SR
1,492 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlooCh33ze
Tyr
Level 29
God Stats
20W - 30L
1,450 SR
Queue Stats
122W - 139L
1,545 Elo+
Solo
Susano
Susano
RawCookieDohh
Susano
Level 23
God Stats
3W - 3L
1,684 SR
Queue Stats
90W - 108L
1,465 Elo+
Solo
Fenrir
Fenrir
Xenosuar
Fenrir
Level 27
God Stats
34W - 23L
1,584 SR
Queue Stats
123W - 120L
1,471 Elo+
Solo
Charybdis
Charybdis
Zioterx
Charybdis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,882
490
7,039
7,559
2,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
ConfusedMelon
Heimdallr
11
2 / 3 / 2
6,518
543
5,324
8,512
2,864
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 3
6,215
518
4,669
8,588
5,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
3 / 0 / 3
6,280
523
5,153
8,765
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TokenTonto
Nemesis
13
9 / 0 / 0
7,917
660
4,177
6,263
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 4 / 0
6,527
544
5,094
7,978
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 0
6,855
571
4,693
11,404
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 4 / 1
6,691
558
4,696
7,822
2,368
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Xenosuar
Fenrir
9
2 / 3 / 1
5,750
479
3,802
6,710
2,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Zioterx
Charybdis
8
1 / 5 / 2
5,263
439
4,392
7,168
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
12
12
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
0
0.75
L
3
0
0
3
W
1
4
1
0.38
W
Heimdallr
ConfusedMelon
Heimdallr
2
3
2
1
W
1
5
3
0.5
W
3
0
3
4.5
L
3
4
1
0.88
W
Nemesis
TokenTonto
Nemesis
9
0
0
9
L
Fenrir
Xenosuar
Fenrir
2
3
1
0.83
L
Charybdis
Zioterx
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
22,677
39,687
Taken
41,082
19,839
Mitigated
21,147
10,426
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,094
694
0
1,272
7,978
4,839
0
344
7,634
30,595
0
L
4,693
1,477
0
6,998
11,404
9,783
20
2,108
9,296
0
27,072
W
7,039
3,905
0
1,892
7,559
2,027
0
0
7,559
0
36,118
W
Heimdallr
ConfusedMelon
Heimdallr
5,324
3,032
0
2,759
8,512
2,864
785
3,422
4,740
0
35,491
W
4,669
1,095
0
1,465
8,588
5,534
155
141
8,437
0
26,655
W
5,153
811
0
2,452
8,765
6,788
0
98
8,631
21,620
0
L
4,696
800
0
500
7,822
2,368
660
0
7,822
0
26,658
W
Nemesis
TokenTonto
Nemesis
4,177
1,571
0
1,858
6,263
2,626
0
915
5,226
0
42,470
L
Fenrir
Xenosuar
Fenrir
3,802
758
0
1,211
6,710
2,063
0
0
6,710
0
24,050
L
Charybdis
Zioterx
Charybdis
4,392
3,069
0
1,021
7,168
2,094
324
2,701
4,467
0
25,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
31,086
296
Minions Killed
276
0
Camps Cleared
0
1,080,230
Distance Traveled
1,113,563
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,527
544
75
6
0
234,032
1
L
Tyr
6,855
571
48
4
0
246,757
5
W
Artemis
5,882
490
67
6
0
199,094
5
W
Heimdallr
6,518
543
74
6
0
207,290
0
W
Thor
6,215
518
53
4
0
185,199
2
W
Bacchus
6,280
523
28
2
0
235,383
2
L
Susano
6,691
558
67
6
0
222,545
4
W
Nemesis
7,917
660
74
6
0
253,264
0
L
Fenrir
5,750
479
41
3
0
215,996
0
L
Charybdis
5,263
439
45
4
0
194,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role