Player Matchup

Hercules
Hercules
AlexAlexutu
Hercules
Level 141
God Stats
16W - 14L
1,537 SR
Queue Stats
306W - 245L
1,672 Elo+
Party 1
Set
Set
Gazereal
Set
Level 159
God Stats
328W - 226L
1,674 SR
Queue Stats
1,547W - 1,445L
1,692 Elo+
Party 1
King Arthur
King Arthur
ImPro45
King Arthur
Level 102
God Stats
106W - 48L
1,685 SR
Queue Stats
457W - 330L
1,698 Elo+
Party 1
Poseidon
Poseidon
Neb11
Poseidon
Level 160
God Stats
35W - 22L
1,548 SR
Queue Stats
1,025W - 746L
1,712 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TotallyNotSylv
Ah Muzen Cab
Level 24
God Stats
3W - 0L
1,818 SR
Queue Stats
54W - 13L
1,845 Elo+
Party 1
Team Averages
Level 117
1,652 SR
1,724 Elo+

VS

Team Averages
Level 65
1,528 SR
1,397 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BoooSa1n
Athena
Level 43
God Stats
18W - 24L
1,321 SR
Queue Stats
237W - 267L
1,445 Elo+
Party 3
Skadi
Skadi
Gаmbler
Skadi
Level 103
God Stats
22W - 10L
1,678 SR
Queue Stats
546W - 610L
1,464 Elo+
Party 3
Nemesis
Nemesis
LUCexpeliarmusXP
Nemesis
Level 23
God Stats
6W - 9L
1,456 SR
Queue Stats
37W - 68L
1,227 Elo+
Party 2
Janus
Janus
slama565
Janus
Level 34
God Stats
0W - 1L
1,684 SR
Queue Stats
25W - 43L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexAlexutu
Hercules
9
1 / 1 / 9
5,933
593
3,115
4,330
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
6 / 1 / 3
6,425
643
5,203
6,213
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ImPro45
King Arthur
10
5 / 0 / 1
6,124
612
4,264
5,203
2,036
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Neb11
Poseidon
11
6 / 1 / 2
6,633
663
5,114
3,966
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TotallyNotSylv
Ah Muzen Cab
12
9 / 0 / 2
7,165
717
10,379
7,140
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 5 / 0
4,531
453
2,217
7,061
6,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
BoooSa1n
Athena
6
0 / 7 / 2
4,300
430
2,554
11,243
4,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Gаmbler
Skadi
7
2 / 6 / 0
4,788
479
2,787
7,468
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,286
429
1,043
4,850
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
slama565
Janus
8
1 / 6 / 1
5,011
501
1,632
6,383
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
27
Kills
3
3
Deaths
27
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
5
0
0
W
Hercules
AlexAlexutu
Hercules
1
1
9
5.5
L
Athena
BoooSa1n
Athena
0
7
2
0.14
W
6
1
3
7.5
L
Skadi
Gаmbler
Skadi
2
6
0
0.33
W
King Arthur
ImPro45
King Arthur
5
0
1
5.5
L
0
3
0
0
W
Poseidon
Neb11
Poseidon
6
1
2
7
W
Ah Muzen Cab
TotallyNotSylv
Ah Muzen Cab
9
0
2
10
L
Janus
slama565
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,075
Damage
10,233
26,852
Taken
37,005
11,655
Mitigated
15,568
8,141
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,217
470
0
1,027
7,061
6,077
0
0
7,061
19,329
0
W
Hercules
AlexAlexutu
Hercules
3,115
990
0
1,609
4,330
3,368
139
612
3,718
0
13,605
L
Athena
BoooSa1n
Athena
2,554
1,395
15
752
11,243
4,972
0
1,639
9,508
9,970
0
W
5,203
2,544
0
884
6,213
2,793
0
913
5,300
0
40,847
L
Skadi
Gаmbler
Skadi
2,787
668
0
1,508
7,468
1,594
0
566
6,864
0
17,448
W
King Arthur
ImPro45
King Arthur
4,264
616
0
1,749
5,203
2,036
107
1,827
3,376
0
28,736
L
1,043
287
0
1,197
4,850
1,484
0
290
4,520
0
16,882
W
Poseidon
Neb11
Poseidon
5,114
597
0
682
3,966
1,187
318
1,057
2,909
41,536
0
W
Ah Muzen Cab
TotallyNotSylv
Ah Muzen Cab
10,379
6,559
0
3,217
7,140
2,271
2,653
1,994
5,146
0
43,423
L
Janus
slama565
Janus
1,632
140
0
896
6,383
1,441
0
2,279
3,938
18,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
22,916
336
Minions Killed
177
0
Camps Cleared
0
995,818
Distance Traveled
838,238
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,531
453
44
4
0
142,735
0
W
Hercules
5,933
593
25
3
0
204,056
0
L
Athena
4,300
430
30
3
0
173,515
1
W
Set
6,425
643
70
7
0
214,345
0
L
Skadi
4,788
479
33
3
0
137,547
0
W
King Arthur
6,124
612
60
6
0
202,824
4
L
Nemesis
4,286
429
41
4
0
206,117
4
W
Poseidon
6,633
663
95
10
0
189,454
4
W
Ah Muzen Cab
7,165
717
86
9
0
185,139
1
L
Janus
5,011
501
29
3
0
178,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role