Player Matchup

Chaac
Chaac
Medcrafter
Chaac
Level 61
God Stats
1W - 3L
1,426 SR
Queue Stats
62W - 81L
1,244 Elo+
Party 1
Merlin
Merlin
suicidasblak
Merlin
Level 15
God Stats
1W - 3L
1,156 SR
Queue Stats
14W - 22L
1,116 Elo+
Solo
Bakasura
Bakasura
thisisanamee
Bakasura
Level 47
God Stats
0W - 2L
1,657 SR
Queue Stats
58W - 68L
1,349 Elo+
Party 1
Team Averages
Level 41
1,413 SR
1,236 Elo+

VS

Team Averages
Level 45
1,406 SR
1,274 Elo+
Merlin
Merlin
FreezeBrogan
Merlin
Level 27
God Stats
17W - 29L
1,355 SR
Queue Stats
57W - 81L
1,214 Elo+
Solo
Chaac
Chaac
Sac Militia 916
Chaac
Level 84
God Stats
89W - 119L
1,364 SR
Queue Stats
334W - 369L
1,331 Elo+
Solo
Arachne
Arachne
beefy_rubble3
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 125L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
2 / 2 / 2
5,323
887
3,326
8,172
5,187
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
3
0 / 1 / 0
3,951
659
0
614
152
Bakasura
thisisanamee
Bakasura
7
2 / 4 / 2
5,091
849
3,962
6,530
2,204
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 1 / 3
5,660
943
4,368
2,233
664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
5,517
920
3,899
4,519
4,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
8
2 / 3 / 4
5,551
925
3,583
4,628
1,210
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
7
7
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
3
4.5
L
Chaac
2
2
2
1.5
W
2
0
4
4
W
Arachne
2
3
4
1.33
L
Merlin
0
1
0
0
L
Bakasura
thisisanamee
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,288
Damage
11,850
15,316
Taken
11,380
7,543
Mitigated
6,066
2,966
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,368
559
49
336
2,233
664
498
452
1,781
17,801
0
L
Chaac
3,326
880
150
2,028
8,172
5,187
0
2,755
5,417
0
13,266
W
3,899
740
93
1,338
4,519
4,192
225
609
3,511
0
15,988
W
Arachne
3,583
3,289
0
339
4,628
1,210
350
0
4,556
0
6,550
L
Merlin
0
0
0
0
614
152
0
255
359
0
0
L
Bakasura
thisisanamee
Bakasura
3,962
2,604
0
788
6,530
2,204
0
1,358
5,172
0
7,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,365
Gold Earned
16,728
43
Minions Killed
65
0
Camps Cleared
4
238,285
Distance Traveled
376,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,660
943
23
4
2
114,799
0
L
Chaac
5,323
887
23
4
0
118,877
0
W
Chaac
5,517
920
29
5
2
137,995
1
W
Arachne
5,551
925
13
2
0
123,449
1
L
Merlin
3,951
659
0
0
0
9,566
0
L
Bakasura
5,091
849
20
3
0
109,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role