Player Matchup

Janus
Janus
Platinum I
CronosMcGregor
Janus
Platinum I
Level 104
God Stats
35W - 38L
1,656 SR
Queue Stats
374W - 364L
2,018 MMR
Solo
Neith
Neith
Diamond III
DANI18DI
Neith
Diamond III
Level 160
God Stats
7W - 5L
1,657 SR
Queue Stats
746W - 728L
1,855 MMR
Solo
Artio
Artio
Platinum II
EliteSleep
Artio
Platinum II
Level 81
God Stats
10W - 13L
1,498 SR
Queue Stats
293W - 296L
1,864 MMR
Solo
Bakasura
Bakasura
Gold I
TheWackyChan
Bakasura
Gold I
Level 140
God Stats
4W - 3L
1,750 SR
Queue Stats
66W - 57L
1,864 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
cF FLUX
Jormungandr
Diamond IV
Level 160
God Stats
110W - 82L
1,702 SR
Queue Stats
334W - 313L
2,087 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,653 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,685 SR
1,810 MMR
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
ISSA WIPE BRO
Odin
Platinum V
Level 126
God Stats
4W - 2L
1,824 SR
Queue Stats
178W - 176L
1,783 MMR
Solo
Raijin
Raijin
Platinum I
LaggyPoo
Raijin
Platinum I
Level 133
God Stats
43W - 21L
1,695 SR
Queue Stats
134W - 104L
2,059 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum V
PsyLucid47
Ratatoskr
Platinum V
Level 99
God Stats
10W - 13L
1,490 SR
Queue Stats
117W - 116L
1,841 MMR
Party 1
Cerberus
Cerberus
Diamond V
Sinaloa Mex R5
Cerberus
Diamond V
Level 148
God Stats
13W - 4L
1,916 SR
Queue Stats
225W - 225L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,853
632
4,647
5,951
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DANI18DI
Neith
14
4 / 2 / 7
8,362
597
7,455
9,569
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
10
3 / 1 / 6
7,066
505
4,358
10,129
6,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
TheWackyChan
Bakasura
14
5 / 1 / 7
8,719
623
8,298
9,926
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
cF FLUX
Jormungandr
14
4 / 0 / 2
8,983
642
6,302
7,793
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Cu ChulainnAthenaMorgan Le FayTiamatGilgamesh

VS

Bans
SetAchillesAwilixAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 5 / 2
6,588
471
5,810
9,387
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 1 / 0
7,657
547
2,236
7,902
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
LaggyPoo
Raijin
9
1 / 4 / 0
5,926
423
4,010
8,126
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
PsyLucid47
Ratatoskr
11
3 / 5 / 1
7,239
517
4,920
9,207
3,294
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
10
1 / 4 / 3
6,163
440
6,849
11,515
8,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
2
0.2
W
2
1
3
3.5
W
Neith
DANI18DI
Neith
4
2
7
3.75
W
Artio
3
1
6
6
L
0
1
0
0
L
Raijin
LaggyPoo
Raijin
1
4
0
0.25
L
Ratatoskr
PsyLucid47
Ratatoskr
3
5
1
0.7
L
Cerberus
1
4
3
0.63
W
Bakasura
TheWackyChan
Bakasura
5
1
7
8.5
W
Jormungandr
cF FLUX
Jormungandr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,060
Damage
23,825
43,368
Taken
46,137
22,298
Mitigated
22,891
16,106
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,810
2,291
0
744
9,387
3,025
754
3,158
6,229
0
43,266
W
4,647
386
0
1,323
5,951
1,792
0
3,157
2,794
67,437
0
W
Neith
DANI18DI
Neith
7,455
3,748
0
4,299
9,569
3,130
2,206
1,294
8,275
0
53,900
W
Artio
4,358
578
480
3,369
10,129
6,553
0
2,299
7,782
23,719
0
L
2,236
314
0
1,725
7,902
5,895
66
3,026
4,666
5,430
46,379
L
Raijin
LaggyPoo
Raijin
4,010
362
0
1,610
8,126
2,535
69
3,661
4,205
29,901
0
L
Ratatoskr
PsyLucid47
Ratatoskr
4,920
1,328
0
825
9,207
3,294
252
1,946
6,839
0
32,364
L
Cerberus
6,849
387
0
2,674
11,515
8,142
0
3,609
7,411
22,467
0
W
Bakasura
TheWackyChan
Bakasura
8,298
5,856
0
3,790
9,926
4,647
601
2,584
7,297
0
49,852
W
Jormungandr
cF FLUX
Jormungandr
6,302
2,090
0
2,845
7,793
6,176
414
1,571
5,817
53,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
33,573
465
Minions Killed
376
0
Camps Cleared
0
1,385,694
Distance Traveled
1,287,010
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,588
471
85
6
0
229,786
8
W
Janus
8,853
632
133
10
0
301,221
2
W
Neith
8,362
597
91
7
0
232,123
5
W
Artio
7,066
505
20
1
0
287,884
6
L
Odin
7,657
547
135
10
0
261,375
2
L
Raijin
5,926
423
60
4
0
217,602
3
L
Ratatoskr
7,239
517
60
4
0
299,244
2
L
Cerberus
6,163
440
36
3
0
279,003
2
W
Bakasura
8,719
623
109
8
0
314,004
4
W
Jormungandr
8,983
642
112
8
0
250,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role