Player Matchup

Sobek
Sobek
Maczaklasta
Sobek
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,296 Elo+
Party 1
Ra
Ra
TheFastestDeath
Ra
Level 14
God Stats
2W - 4L
1,518 SR
Queue Stats
22W - 40L
1,213 Elo+
Party 1
Mercury
Mercury
Uczacza
Mercury
Level 89
God Stats
2W - 1L
1,756 SR
Queue Stats
61W - 63L
1,460 Elo+
Party 1
Team Averages
Level 38
1,591 SR
1,323 Elo+

VS

Team Averages
Level 18
1,477 SR
1,464 Elo+
Hel
Hel
NoctaHell
Hel
Level 4
God Stats
2W - 7L
1,430 SR
Queue Stats
2W - 9L
1,428 Elo+
Party 2
Hachiman
Hachiman
Okumura13
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,512 Elo+
Party 2
Odin
Odin
VasilIII
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 9
8,497
850
6,242
9,545
10,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 6
6,860
686
4,294
3,647
1,152
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Uczacza
Mercury
12
7 / 0 / 7
8,311
831
8,920
6,237
2,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,650
565
1,493
8,214
2,445
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Okumura13
Hachiman
9
0 / 6 / 1
5,922
592
7,337
9,167
3,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
10
1 / 2 / 0
6,147
615
5,009
6,742
4,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
0
6
0
0
L
Hachiman
Okumura13
Hachiman
0
6
1
0.08
W
2
1
6
5
W
Mercury
Uczacza
Mercury
7
0
7
10.5
L
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
13,839
19,429
Taken
24,123
14,046
Mitigated
10,021
6,806
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,242
797
0
4,232
9,545
10,223
121
603
8,942
10,922
0
L
1,493
85
690
822
8,214
2,445
0
3,694
4,520
5,013
0
L
Hachiman
Okumura13
Hachiman
7,337
4,091
0
1,451
9,167
3,277
58
4,639
4,528
0
20,316
W
4,294
917
998
766
3,647
1,152
386
664
2,983
14,267
0
W
Mercury
Uczacza
Mercury
8,920
4,079
0
810
6,237
2,671
800
772
5,465
0
28,942
L
Odin
5,009
1,221
0
226
6,742
4,299
0
2,623
4,119
0
14,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
17,719
82
Minions Killed
70
5
Camps Cleared
2
572,702
Distance Traveled
488,281
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,497
850
6
1
0
190,950
1
L
Hel
5,650
565
4
0
0
165,738
0
L
Hachiman
5,922
592
37
4
0
147,902
2
W
Ra
6,860
686
28
3
1
161,943
0
W
Mercury
8,311
831
48
5
4
219,809
5
L
Odin
6,147
615
29
3
2
174,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role