Player Matchup

Ymir
Ymir
Fatmoobz
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,083 Elo+
Solo
Rama
Rama
GL1TCH14_
Rama
Level 17
God Stats
4W - 4L
1,502 SR
Queue Stats
26W - 31L
1,407 Elo+
Party 1
Khepri
Khepri
Team jelty6039
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
V0id-g4m3r-
Tsukuyomi
Level 17
God Stats
2W - 6L
1,378 SR
Queue Stats
15W - 23L
1,332 Elo+
Party 1
Baba Yaga
Baba Yaga
БОРЮСИК
Baba Yaga
Level 15
God Stats
14W - 8L
1,923 SR
Queue Stats
25W - 30L
1,349 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,296 Elo+

VS

Team Averages
Level 23
1,502 SR
1,226 Elo+
Nemesis
Nemesis
ABK GLAMO
Nemesis
Level 10
God Stats
1W - 5L
1,689 SR
Queue Stats
3W - 12L
1,085 Elo+
Solo
Geb
Geb
LilCrispy21
Geb
Level 18
God Stats
1W - 3L
1,498 SR
Queue Stats
6W - 7L
1,261 Elo+
Party 2
Hachiman
Hachiman
RandySavagesMojo
Hachiman
Level 28
God Stats
8W - 5L
1,387 SR
Queue Stats
44W - 62L
1,340 Elo+
Party 2
Pele
Pele
ZEEEK_the_2nd
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,366 Elo+
Solo
Tiamat
Tiamat
ďåřķşťàłkêř
Tiamat
Level 29
God Stats
1W - 1L
1,435 SR
Queue Stats
7W - 12L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 0
6,907
329
951
5,433
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
11
0 / 13 / 0
7,553
360
6,355
14,992
4,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 1
7,980
380
2,913
18,585
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
V0id-g4m3r-
Tsukuyomi
13
2 / 8 / 0
8,663
413
6,953
23,151
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
БОРЮСИК
Baba Yaga
16
2 / 5 / 0
10,082
480
10,042
12,324
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABK GLAMO
Nemesis
15
6 / 2 / 4
10,086
480
8,616
12,165
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 0 / 7
10,626
506
3,930
10,462
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 1 / 5
11,253
536
17,613
14,336
4,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 0 / 2
12,529
597
18,343
14,327
5,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
7,805
372
1,131
5,625
1,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
4
Kills
29
32
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABK GLAMO
Nemesis
6
2
4
4
L
Ymir
0
4
0
0
L
Rama
0
13
0
0
W
1
0
7
4.5
W
9
1
5
11.5
L
0
2
1
0.25
L
Tsukuyomi
V0id-g4m3r-
Tsukuyomi
2
8
0
0.25
W
13
0
2
14
W
0
2
1
0.25
L
Baba Yaga
БОРЮСИК
Baba Yaga
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
49,633
74,485
Taken
56,915
44,889
Mitigated
26,314
6,341
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABK GLAMO
Nemesis
8,616
4,485
0
1,454
12,165
6,224
1,309
2,966
9,060
0
39,898
L
Ymir
951
172
0
375
5,433
4,081
809
30
5,403
12,412
624
L
Rama
6,355
4,193
0
530
14,992
4,812
76
933
14,059
0
35,858
W
3,930
408
0
1,244
10,462
7,642
1,054
2,382
8,006
38,149
0
W
17,613
13,366
0
7,128
14,336
4,788
4,816
5,703
8,559
0
75,749
L
2,913
537
0
252
18,585
20,942
400
2,766
15,819
18,699
0
L
Tsukuyomi
V0id-g4m3r-
Tsukuyomi
6,953
1,830
0
3,707
23,151
10,076
1,787
734
22,417
0
48,952
W
18,343
5,768
0
5,232
14,327
5,673
3,969
2,648
11,369
0
90,243
W
1,131
0
0
722
5,625
1,987
0
183
5,272
22,478
0
L
Baba Yaga
БОРЮСИК
Baba Yaga
10,042
363
0
1,477
12,324
4,978
212
598
11,726
59,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,185
Gold Earned
52,299
302
Minions Killed
371
0
Camps Cleared
0
1,532,705
Distance Traveled
2,099,164
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,086
480
52
2
0
451,813
1
L
Ymir
6,907
329
27
1
0
153,119
0
L
Rama
7,553
360
65
3
0
263,732
0
W
Geb
10,626
506
42
2
0
425,757
0
W
Hachiman
11,253
536
109
5
0
394,923
2
L
Khepri
7,980
380
25
1
0
394,915
0
L
Tsukuyomi
8,663
413
78
4
0
339,495
0
W
Pele
12,529
597
139
7
0
457,161
0
W
Tiamat
7,805
372
29
1
0
369,510
0
L
Baba Yaga
10,082
480
107
5
0
381,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role