Player Matchup

Ra
Ra
BlackArgentum
Ra
Level 160
God Stats
6W - 9L
1,634 SR
Queue Stats
287W - 310L
1,521 Elo+
Solo
Osiris
Osiris
Rushifã
Osiris
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 283L
1,460 Elo+
Solo
Hou Yi
Hou Yi
VAYNEISMYFEED
Hou Yi
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,382 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,454 Elo+

VS

Team Averages
Level 87
1,486 SR
1,514 Elo+
Janus
Janus
AlephL
Janus
Level 158
God Stats
6W - 7L
1,481 SR
Queue Stats
546W - 741L
1,384 Elo+
Solo
Pele
Pele
FrozenBoody
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 66L
1,567 Elo+
Solo
Artio
Artio
Monkey30000
Artio
Level 54
God Stats
15W - 8L
1,478 SR
Queue Stats
32W - 22L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,197
745
9,753
6,765
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Rushifã
Osiris
11
0 / 0 / 6
7,488
681
3,772
7,872
7,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
7,909
719
7,885
5,996
2,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlephL
Janus
9
0 / 2 / 0
6,217
565
5,617
9,699
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 2 / 0
5,793
527
32
1,756
707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
6,546
595
3,953
16,452
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
AlephL
Janus
0
2
0
0
W
4
0
3
5.5
L
0
2
0
0
L
0
4
0
0
W
Osiris
Rushifã
Osiris
0
0
6
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,410
Damage
9,602
20,633
Taken
27,907
11,832
Mitigated
15,031
9,924
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlephL
Janus
5,617
351
0
1,736
9,699
2,441
0
3,927
5,772
24,995
0
W
9,753
575
2,523
4,189
6,765
2,311
928
2,741
4,024
42,086
0
L
32
0
0
13
1,756
707
0
1,227
529
0
1,390
L
3,953
434
46
5,314
16,452
11,883
0
4,915
11,537
15,130
0
W
Osiris
Rushifã
Osiris
3,772
1,587
0
1,677
7,872
7,476
85
4,308
3,564
0
17,093
W
7,885
5,185
0
1,535
5,996
2,045
902
3,655
2,341
0
29,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
18,556
141
Minions Killed
52
10
Camps Cleared
0
633,464
Distance Traveled
422,273
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,217
565
34
3
0
198,018
2
W
Ra
8,197
745
64
6
4
234,395
2
L
Pele
5,793
527
1
0
0
13,866
0
L
Artio
6,546
595
17
2
0
210,389
4
W
Osiris
7,488
681
24
2
5
205,497
0
W
Hou Yi
7,909
719
53
5
1
193,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role