Player Matchup

Chiron
Chiron
Eitanst
Chiron
Level 66
God Stats
1W - 1L
1,738 SR
Queue Stats
50W - 90L
1,314 Elo+
Party 2
Horus
Horus
KinoAishitero
Horus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 61L
1,314 Elo+
Party 2
Ra
Ra
ХаосВсесоздатель
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,375 Elo+
Solo
Team Averages
Level 71
1,579 SR
1,335 Elo+

VS

Team Averages
Level 101
1,518 SR
1,548 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
JosephAtlas
Set
Level 69
God Stats
2W - 1L
1,403 SR
Queue Stats
45W - 33L
1,603 Elo+
Party 1
Sol
Sol
xXSamuelGibsonXx
Sol
Level 77
God Stats
2W - 0L
1,650 SR
Queue Stats
41W - 38L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eitanst
Chiron
10
2 / 5 / 1
6,677
668
7,272
9,702
3,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 3
6,426
643
3,068
9,019
9,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 6 / 3
6,504
650
5,416
9,492
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 2 / 9
7,558
756
8,396
10,586
6,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 6
8,126
813
8,041
9,962
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 8
7,984
798
8,032
4,754
1,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
9
3.75
L
Chiron
Eitanst
Chiron
2
5
1
0.5
W
6
2
6
4.5
L
1
2
3
1.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,756
Damage
24,469
28,213
Taken
25,302
17,234
Mitigated
11,017
4,807
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,396
747
0
2,001
10,586
6,213
157
2,219
8,041
102
15,532
L
Chiron
Eitanst
Chiron
7,272
2,943
153
1,219
9,702
3,550
324
3,229
6,460
0
24,793
W
8,041
3,898
0
3,946
9,962
3,618
586
2,554
7,254
0
34,693
L
3,068
1,224
669
1,118
9,019
9,731
0
4,057
4,962
0
6,851
W
8,032
2,673
0
1,252
4,754
1,186
57
1,025
3,533
29,373
0
L
5,416
493
288
1,360
9,492
3,953
87
991
8,501
15,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,607
Gold Earned
23,668
81
Minions Killed
128
1
Camps Cleared
9
543,047
Distance Traveled
621,800
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,558
756
16
2
4
210,370
1
L
Chiron
6,677
668
39
4
1
179,779
4
W
Set
8,126
813
60
6
4
210,739
3
L
Horus
6,426
643
11
1
0
191,161
1
W
Sol
7,984
798
52
5
1
200,691
2
L
Ra
6,504
650
31
3
0
172,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role