Player Matchup

Ymir
Ymir
Deathishere67
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
ItsFracture
Scylla
Level 28
God Stats
7W - 15L
1,332 SR
Queue Stats
9W - 20L
1,347 Elo+
Party 2
Rama
Rama
Jay743921
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrPelican69
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Xaval
Arachne
Level 45
God Stats
7W - 8L
1,471 SR
Queue Stats
39W - 41L
1,483 Elo+
Party 2
Team Averages
Level 16
1,461 SR
1,466 Elo+

VS

Team Averages
Level 13
1,452 SR
1,371 Elo+
Arachne
Arachne
Lundu
Arachne
Level 23
God Stats
2W - 8L
1,542 SR
Queue Stats
39W - 49L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrK0LES
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 1
Hachiman
Hachiman
SinuakEbanii
Hachiman
Level 7
God Stats
2W - 2L
1,479 SR
Queue Stats
2W - 3L
1,203 Elo+
Party 1
Hel
Hel
keystormbear
Hel
Level 27
God Stats
2W - 9L
1,240 SR
Queue Stats
90W - 102L
1,364 Elo+
Solo
Guan Yu
Guan Yu
meisterViper
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
7,571
421
1,290
13,204
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
2 / 11 / 1
7,270
404
12,785
18,243
5,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
8
0 / 11 / 0
5,983
332
1,321
9,828
2,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
MrPelican69
Cu Chulainn
11
2 / 11 / 0
7,344
408
8,136
19,036
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Xaval
Arachne
13
7 / 5 / 3
9,196
511
9,732
18,152
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lundu
Arachne
14
7 / 1 / 6
9,276
515
9,009
8,500
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
MrK0LES
Kumbhakarna
14
4 / 0 / 19
9,778
543
4,275
7,960
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
SinuakEbanii
Hachiman
15
18 / 3 / 11
10,597
589
17,845
12,737
4,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 5 / 7
9,996
555
18,433
18,377
7,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
meisterViper
Guan Yu
16
6 / 3 / 5
9,628
535
10,270
12,706
14,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
12
Kills
43
47
Deaths
12
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
Scylla
2
11
1
0.23
L
Rama
0
11
0
0
W
Arachne
Lundu
Arachne
7
1
6
10
W
Kumbhakarna
MrK0LES
Kumbhakarna
4
0
19
13.5
L
Cu Chulainn
MrPelican69
Cu Chulainn
2
11
0
0.18
W
Hachiman
SinuakEbanii
Hachiman
18
3
11
7.83
L
Arachne
Xaval
Arachne
7
5
3
1.7
W
8
5
7
2.3
W
Guan Yu
meisterViper
Guan Yu
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,264
Damage
59,832
78,463
Taken
60,280
34,407
Mitigated
38,419
9,475
Healing
24,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,290
353
0
704
13,204
10,960
210
1,771
11,409
14,358
0
L
Scylla
12,785
1,735
4
3,020
18,243
5,360
145
7,772
10,160
50,236
0
L
Rama
1,321
902
0
510
9,828
2,833
1,578
2,298
7,499
0
16,182
W
Arachne
Lundu
Arachne
9,009
7,108
0
3,708
8,500
4,022
0
433
8,023
0
50,939
W
Kumbhakarna
MrK0LES
Kumbhakarna
4,275
523
0
1,124
7,960
7,939
786
2,812
5,059
20,161
0
L
Cu Chulainn
MrPelican69
Cu Chulainn
8,136
2,952
0
1,584
19,036
8,468
240
695
18,317
0
32,167
W
Hachiman
SinuakEbanii
Hachiman
17,845
12,106
0
3,204
12,737
4,563
2,085
5,697
7,040
0
55,772
L
Arachne
Xaval
Arachne
9,732
6,493
0
3,653
18,152
6,786
0
9,501
8,370
0
30,167
W
18,433
3,198
3,000
8,987
18,377
7,393
3,020
5,133
13,152
80,047
0
W
Guan Yu
meisterViper
Guan Yu
10,270
3,961
606
3,767
12,706
14,502
417
0
11,785
0
50,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
49,275
206
Minions Killed
440
0
Camps Cleared
0
1,352,732
Distance Traveled
1,760,441
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,571
421
26
1
0
234,158
1
L
Scylla
7,270
404
59
3
0
242,224
0
L
Rama
5,983
332
22
1
0
257,525
2
W
Arachne
9,276
515
91
5
0
424,124
0
W
Kumbhakarna
9,778
543
29
2
0
364,162
0
L
Cu Chulainn
7,344
408
54
3
0
243,410
1
W
Hachiman
10,597
589
90
5
0
310,123
2
L
Arachne
9,196
511
45
3
0
375,415
4
W
Hel
9,996
555
149
8
0
316,482
0
W
Guan Yu
9,628
535
81
5
0
345,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role