Player Matchup

Izanami
Izanami
DABBINxASSASSIN
Izanami
Level 24
God Stats
19W - 27L
1,461 SR
Queue Stats
84W - 114L
1,362 Elo+
Solo
Set
Set
DarkDiniz_YT
Set
Level 24
God Stats
10W - 9L
1,380 SR
Queue Stats
67W - 62L
1,285 Elo+
Party 1
Achilles
Achilles
FeralApe
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 92L
1,333 Elo+
Solo
Cerberus
Cerberus
JV__004
Cerberus
Level 14
God Stats
15W - 12L
1,365 SR
Queue Stats
22W - 18L
1,286 Elo+
Party 1
Ra
Ra
radama333
Ra
Level 5
God Stats
0W - 3L
1,194 SR
Queue Stats
3W - 7L
1,287 Elo+
Solo
Team Averages
Level 19
1,380 SR
1,311 Elo+

VS

Team Averages
Level 22
1,352 SR
1,311 Elo+
Ra
Ra
DonitasYT
Ra
Level 27
God Stats
2W - 3L
1,483 SR
Queue Stats
194W - 200L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Kokabaxter
Sun Wukong
Level 29
God Stats
3W - 5L
1,209 SR
Queue Stats
101W - 97L
1,419 Elo+
Solo
Bakasura
Bakasura
Samuelfxbz
Bakasura
Level 14
God Stats
3W - 5L
1,140 SR
Queue Stats
9W - 16L
1,217 Elo+
Solo
Medusa
Medusa
i8aPatty
Medusa
Level 26
God Stats
1W - 0L
1,348 SR
Queue Stats
3W - 5L
1,210 Elo+
Solo
Ares
Ares
xMagentxs
Ares
Level 12
God Stats
3W - 1L
1,582 SR
Queue Stats
25W - 31L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,976
581
2,962
5,327
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,743
479
3,118
7,765
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
FeralApe
Achilles
11
5 / 3 / 0
6,745
562
5,712
8,871
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
JV__004
Cerberus
8
0 / 6 / 1
5,063
422
2,821
10,363
3,547
7
0 / 5 / 2
5,029
419
661
7,256
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,061
588
8,238
8,800
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Kokabaxter
Sun Wukong
9
1 / 2 / 2
5,718
477
2,085
4,528
1,763
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
Samuelfxbz
Bakasura
10
3 / 3 / 2
6,442
537
3,541
6,844
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
i8aPatty
Medusa
10
6 / 2 / 2
6,856
571
4,313
4,046
896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
3 / 0 / 5
6,639
553
4,201
5,963
3,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
18
19
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
0
2
1
0.25
W
5
1
2
6
L
Achilles
FeralApe
Achilles
5
3
0
1.67
L
Cerberus
JV__004
Cerberus
0
6
1
0.08
W
Sun Wukong
Kokabaxter
Sun Wukong
1
2
2
1
W
Bakasura
Samuelfxbz
Bakasura
3
3
2
1.33
W
Medusa
i8aPatty
Medusa
6
2
2
3.5
L
0
5
2
0.2
W
Ares
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
22,378
39,582
Taken
30,181
17,292
Mitigated
12,028
8,067
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,962
2,092
0
1,019
5,327
1,542
2,711
615
4,698
0
35,333
L
3,118
1,024
303
522
7,765
2,663
126
2,293
5,354
0
35,466
W
8,238
778
303
4,921
8,800
2,770
1,403
2,295
6,505
39,680
0
L
Achilles
FeralApe
Achilles
5,712
1,240
0
2,476
8,871
7,627
0
1,638
7,153
0
27,272
L
Cerberus
JV__004
Cerberus
2,821
242
200
2,253
10,363
3,547
291
5,204
4,819
14,308
0
W
Sun Wukong
Kokabaxter
Sun Wukong
2,085
494
0
430
4,528
1,763
880
0
4,528
0
18,567
W
Bakasura
Samuelfxbz
Bakasura
3,541
2,128
0
2,237
6,844
2,658
0
291
6,513
0
27,122
W
Medusa
i8aPatty
Medusa
4,313
2,276
0
837
4,046
896
860
272
3,774
0
23,454
L
661
515
31
1,263
7,256
1,913
50
2,127
5,039
12,235
0
W
Ares
4,201
340
75
1,331
5,963
3,941
268
544
5,379
19,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
32,716
250
Minions Killed
225
0
Camps Cleared
0
1,043,133
Distance Traveled
1,173,843
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,976
581
87
7
0
220,198
2
L
Set
5,743
479
56
5
0
244,713
0
W
Ra
7,061
588
71
6
0
220,681
0
L
Achilles
6,745
562
59
5
0
198,538
1
L
Cerberus
5,063
422
23
2
0
191,638
0
W
Sun Wukong
5,718
477
28
2
0
206,747
1
W
Bakasura
6,442
537
64
5
0
253,838
0
W
Medusa
6,856
571
40
3
0
248,078
0
L
Ra
5,029
419
25
2
0
188,046
0
W
Ares
6,639
553
22
2
0
244,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role