Player Matchup

Terra
Terra
Jardirz
Terra
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 105L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nihilistopheles
Kumbhakarna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,444 Elo+
Solo
Freya
Freya
PerSila
Freya
Level 104
God Stats
3W - 2L
1,494 SR
Queue Stats
296W - 319L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Sh4dows33
Zhong Kui
Level 123
God Stats
7W - 5L
1,541 SR
Queue Stats
659W - 681L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
terrorizdus
Gilgamesh
Level 118
God Stats
5W - 2L
1,407 SR
Queue Stats
286W - 287L
1,434 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,442 Elo+

VS

Team Averages
Level 77
1,543 SR
1,338 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Solkotovic
Fenrir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 109L
1,348 Elo+
Solo
Terra
Terra
VenuM2021
Terra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,073 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sac59
Morgan Le Fay
Level 144
God Stats
3W - 7L
1,377 SR
Queue Stats
410W - 442L
1,380 Elo+
Solo
Ganesha
Ganesha
schwertfisch439
Ganesha
Level 87
God Stats
2W - 4L
1,839 SR
Queue Stats
312W - 321L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jardirz
Terra
19
1 / 4 / 18
11,452
674
12,066
26,584
30,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Nihilistopheles
Kumbhakarna
20
3 / 1 / 16
11,387
670
10,902
23,355
28,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
PerSila
Freya
20
5 / 6 / 12
12,449
732
13,649
17,649
9,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Sh4dows33
Zhong Kui
20
9 / 5 / 10
12,536
737
31,834
19,868
16,590
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
terrorizdus
Gilgamesh
17
6 / 2 / 13
11,772
692
19,193
26,872
26,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
10 / 4 / 5
12,297
723
30,205
19,474
11,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Solkotovic
Fenrir
16
3 / 7 / 10
10,429
613
12,029
18,871
15,749
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
VenuM2021
Terra
17
3 / 5 / 9
11,239
661
9,591
24,488
32,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
sac59
Morgan Le Fay
20
2 / 2 / 12
12,075
710
25,648
15,581
8,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 6 / 15
10,435
614
16,133
24,835
34,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
69
24
Kills
18
18
Deaths
24
69
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
10
4
5
3.13
W
Terra
Jardirz
Terra
1
4
18
2.5
W
Kumbhakarna
Nihilistopheles
Kumbhakarna
3
1
16
11
W
Freya
PerSila
Freya
5
6
12
1.83
W
Zhong Kui
Sh4dows33
Zhong Kui
9
5
10
2.8
L
Fenrir
Solkotovic
Fenrir
3
7
10
1.14
L
Terra
VenuM2021
Terra
3
5
9
1.5
L
Morgan Le Fay
sac59
Morgan Le Fay
2
2
12
4
L
0
6
15
1.25
W
Gilgamesh
terrorizdus
Gilgamesh
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,644
Damage
93,606
114,328
Taken
103,249
112,414
Mitigated
103,127
51,220
Healing
44,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
30,205
25,441
4,501
5,853
19,474
11,485
2,469
14,642
4,832
0
47,644
W
Terra
Jardirz
Terra
12,066
1,172
9,865
8,467
26,584
30,941
209
12,877
13,707
22,244
0
W
Kumbhakarna
Nihilistopheles
Kumbhakarna
10,902
1,641
2,147
3,562
23,355
28,389
519
12,791
10,298
26,247
0
W
Freya
PerSila
Freya
13,649
4,158
2,355
5,493
17,649
9,857
1,706
7,293
10,356
35,964
0
W
Zhong Kui
Sh4dows33
Zhong Kui
31,834
4,452
388
5,020
19,868
16,590
1,054
9,429
10,439
50,582
0
L
Fenrir
Solkotovic
Fenrir
12,029
2,723
1,239
2,657
18,871
15,749
431
12,581
6,290
0
17,200
L
Terra
VenuM2021
Terra
9,591
2,150
9,926
6,130
24,488
32,478
155
16,270
8,218
13,294
0
L
Morgan Le Fay
sac59
Morgan Le Fay
25,648
1,873
4,182
5,092
15,581
8,488
759
9,558
6,023
68,113
0
L
16,133
1,912
2,233
2,585
24,835
34,927
0
15,264
9,435
22,739
0
W
Gilgamesh
terrorizdus
Gilgamesh
19,193
3,503
3,113
10,810
26,872
26,637
98
8,716
18,156
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,596
Gold Earned
56,475
168
Minions Killed
166
0
Camps Cleared
0
1,455,194
Distance Traveled
1,383,941
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,297
723
56
3
0
257,805
0
W
Terra
11,452
674
19
1
0
320,993
0
W
Kumbhakarna
11,387
670
29
2
0
329,739
0
W
Freya
12,449
732
42
2
0
265,168
0
W
Zhong Kui
12,536
737
60
4
0
295,643
1
L
Fenrir
10,429
613
8
0
0
260,319
1
L
Terra
11,239
661
12
1
0
293,273
1
L
Morgan Le Fay
12,075
710
89
5
0
313,101
7
L
Ganesha
10,435
614
1
0
0
259,443
1
W
Gilgamesh
11,772
692
18
1
0
243,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role