Player Matchup

Discordia
Discordia
CleetusCouture
Discordia
Level 26
God Stats
27W - 35L
1,578 SR
Queue Stats
571W - 742L
1,447 Elo+
Solo
Rama
Rama
RobTowns
Rama
Level 41
God Stats
6W - 7L
1,852 SR
Queue Stats
124W - 119L
1,673 Elo+
Solo
Hercules
Hercules
welldressedmoose
Hercules
Level 5
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,699 SR
1,540 Elo+

VS

Team Averages
Level 40
1,480 SR
1,396 Elo+
Sun Wukong
Sun Wukong
Qawstg
Sun Wukong
Level 39
God Stats
1W - 2L
1,402 SR
Queue Stats
255W - 180L
1,620 Elo+
Solo
Xbalanque
Xbalanque
Stambilo
Xbalanque
Level 18
God Stats
1W - 5L
1,327 SR
Queue Stats
1W - 7L
1,076 Elo+
Solo
Baron Samedi
Baron Samedi
qAxen
Baron Samedi
Level 63
God Stats
17W - 11L
1,712 SR
Queue Stats
333W - 313L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CleetusCouture
Discordia
13
3 / 5 / 1
10,227
682
13,641
12,555
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
14
3 / 6 / 3
10,595
706
8,124
17,876
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
8,030
535
4,026
11,307
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Qawstg
Sun Wukong
15
5 / 1 / 10
11,066
738
14,492
16,514
20,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Stambilo
Xbalanque
14
3 / 4 / 8
10,031
669
8,772
10,294
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
qAxen
Baron Samedi
15
7 / 2 / 5
10,774
718
14,043
13,224
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
15
15
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
CleetusCouture
Discordia
3
5
1
0.7
W
Sun Wukong
Qawstg
Sun Wukong
5
1
10
10
L
Rama
3
6
3
0.75
W
Xbalanque
Stambilo
Xbalanque
3
4
8
1.75
W
Baron Samedi
qAxen
Baron Samedi
7
2
5
4.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
37,307
41,738
Taken
40,032
16,430
Mitigated
29,542
7,273
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CleetusCouture
Discordia
13,641
325
479
1,288
12,555
4,304
16
4,911
7,019
39,884
0
W
Sun Wukong
Qawstg
Sun Wukong
14,492
1,811
0
4,952
16,514
20,197
229
3,128
12,852
0
36,832
L
Rama
8,124
6,306
0
4,036
17,876
6,742
0
6,012
11,165
0
35,365
W
Xbalanque
Stambilo
Xbalanque
8,772
3,964
769
2,518
10,294
3,686
1,687
4,908
4,922
0
31,851
W
Baron Samedi
qAxen
Baron Samedi
14,043
1,419
2,048
6,045
13,224
5,659
640
4,703
7,949
42,088
0
L
4,026
1,184
0
1,470
11,307
5,384
0
3,468
7,532
0
10,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
31,871
157
Minions Killed
177
4
Camps Cleared
8
669,377
Distance Traveled
817,070
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,227
682
75
5
2
228,527
4
W
Sun Wukong
11,066
738
37
2
3
307,895
0
L
Rama
10,595
706
63
4
2
208,068
0
W
Xbalanque
10,031
669
66
4
4
246,160
1
W
Baron Samedi
10,774
718
74
5
1
263,015
8
L
Hercules
8,030
535
19
1
0
232,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role