Player Matchup

Chiron
Chiron
Damixn__
Chiron
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
45W - 57L
1,397 Elo+
Solo
Xbalanque
Xbalanque
JamaicanMadras
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
ToneyHippo424
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Solo
King Arthur
King Arthur
ZarcoKiller6
King Arthur
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 51L
1,359 Elo+
Solo
Arachne
Arachne
yvng_azar
Arachne
Level 27
God Stats
21W - 22L
1,440 SR
Queue Stats
54W - 77L
1,314 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,394 Elo+

VS

Team Averages
Level 25
1,480 SR
1,406 Elo+
Agni
Agni
Eritanos
Agni
Level 25
God Stats
8W - 6L
1,770 SR
Queue Stats
150W - 156L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
LlL-CHAMPS
Heimdallr
Level 27
God Stats
2W - 5L
1,329 SR
Queue Stats
280W - 273L
1,396 Elo+
Party 1
Bellona
Bellona
julyuslio97
Bellona
Level 29
God Stats
8W - 3L
1,712 SR
Queue Stats
281W - 294L
1,414 Elo+
Party 1
Ymir
Ymir
maury_is_thebest
Ymir
Level 27
God Stats
13W - 3L
1,224 SR
Queue Stats
233W - 217L
1,401 Elo+
Party 1
Thor
Thor
mgfifas_onecri
Thor
Level 15
God Stats
5W - 4L
1,362 SR
Queue Stats
102W - 129L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Damixn__
Chiron
15
4 / 4 / 0
9,295
423
9,420
12,012
3,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
JamaicanMadras
Xbalanque
15
1 / 10 / 3
9,136
415
7,761
14,955
4,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

3
0 / 3 / 0
6,014
273
374
2,159
600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ZarcoKiller6
King Arthur
17
3 / 2 / 1
10,704
487
7,614
20,063
20,161
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
yvng_azar
Arachne
16
3 / 4 / 3
10,164
462
7,830
19,356
10,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
6 / 6 / 3
11,710
532
13,047
14,834
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
LlL-CHAMPS
Heimdallr
17
4 / 0 / 4
10,705
487
11,068
9,715
4,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
julyuslio97
Bellona
19
6 / 1 / 1
11,812
537
13,276
14,616
17,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 1 / 5
11,541
525
6,806
11,771
17,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 4
9,970
453
4,537
10,569
8,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
11
Kills
23
23
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
Damixn__
Chiron
4
4
0
1
W
Agni
6
6
3
1.25
L
Xbalanque
JamaicanMadras
Xbalanque
1
10
3
0.25
W
Heimdallr
LlL-CHAMPS
Heimdallr
4
0
4
6
L
0
3
0
0
L
King Arthur
ZarcoKiller6
King Arthur
3
2
1
1.75
W
Bellona
julyuslio97
Bellona
6
1
1
6.5
W
3
1
5
5.5
W
4
3
4
2
L
Arachne
yvng_azar
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,999
Damage
48,734
68,545
Taken
61,505
39,977
Mitigated
54,658
14,030
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Damixn__
Chiron
9,420
2,674
458
3,943
12,012
3,583
115
3,988
7,948
0
47,892
W
Agni
13,047
859
268
2,791
14,834
6,189
1,944
0
14,834
74,121
0
L
Xbalanque
JamaicanMadras
Xbalanque
7,761
4,978
0
98
14,955
4,710
0
8,272
6,270
0
45,010
W
Heimdallr
LlL-CHAMPS
Heimdallr
11,068
5,292
0
2,010
9,715
4,814
5,315
0
9,715
0
68,368
L
374
158
0
61
2,159
600
0
271
1,840
0
2,135
L
King Arthur
ZarcoKiller6
King Arthur
7,614
637
0
4,798
20,063
20,161
301
4,694
15,260
0
64,379
W
Bellona
julyuslio97
Bellona
13,276
1,932
0
1,452
14,616
17,206
1,396
0
14,616
20,772
55,354
W
6,806
1,471
0
2,297
11,771
17,452
1,183
0
11,771
49,524
0
W
4,537
942
0
1,942
10,569
8,997
1,276
0
10,569
0
49,986
L
Arachne
yvng_azar
Arachne
7,830
4,496
0
4,672
19,356
10,923
326
5,741
13,474
0
64,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
55,738
408
Minions Killed
530
0
Camps Cleared
0
1,685,855
Distance Traveled
2,055,815
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,295
423
88
4
0
380,466
2
W
Agni
11,710
532
141
6
0
350,307
1
L
Xbalanque
9,136
415
72
3
0
358,647
1
W
Heimdallr
10,705
487
105
5
0
445,561
2
L
Ravana
6,014
273
4
0
0
123,820
0
L
King Arthur
10,704
487
139
6
0
399,468
0
W
Bellona
11,812
537
131
6
0
464,471
4
W
Ymir
11,541
525
79
4
0
409,109
2
W
Thor
9,970
453
74
3
0
386,367
0
L
Arachne
10,164
462
105
5
0
423,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role