Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GurrenLogan
Chang'e
Level 64
God Stats
1W - 2L
1,614 SR
Queue Stats
148W - 88L
1,612 Elo+
Party 1
Fenrir
Fenrir
KROSS FAD3D
Fenrir
Level 59
God Stats
19W - 32L
1,325 SR
Queue Stats
301W - 385L
1,378 Elo+
Solo
Team Averages
Level 76
1,480 SR
1,497 Elo+

VS

Team Averages
Level 126
1,617 SR
1,488 Elo+
Artemis
Artemis
DHFalcon00
Artemis
Level 87
God Stats
5W - 1L
1,808 SR
Queue Stats
39W - 32L
1,454 Elo+
Solo
Kukulkan
Kukulkan
KameMasterRoshi
Kukulkan
Level 144
God Stats
1W - 5L
1,544 SR
Queue Stats
31W - 25L
1,546 Elo+
Party 2
Fafnir
Fafnir
gamerfrankie
Fafnir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 4 / 2
7,711
643
4,758
13,469
16,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
GurrenLogan
Chang'e
11
2 / 4 / 1
7,494
625
5,992
10,868
3,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
10
0 / 9 / 3
7,106
592
6,045
14,353
6,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DHFalcon00
Artemis
13
5 / 3 / 11
9,076
756
7,726
7,121
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
14
9 / 0 / 8
9,614
801
14,818
6,027
2,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
13
3 / 0 / 14
9,250
771
7,972
10,958
9,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
17
17
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
2
0.5
W
Artemis
DHFalcon00
Artemis
5
3
11
3.5
L
Chang'e
GurrenLogan
Chang'e
2
4
1
0.63
L
Fenrir
0
9
3
0.17
W
Kukulkan
9
0
8
13
W
Fafnir
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
30,516
38,690
Taken
24,106
26,950
Mitigated
14,547
12,174
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,758
439
0
906
13,469
16,604
0
8,057
5,412
13,507
0
W
Artemis
DHFalcon00
Artemis
7,726
3,967
0
531
7,121
2,847
1,449
3,574
3,547
0
20,913
L
Chang'e
GurrenLogan
Chang'e
5,992
416
3,408
3,984
10,868
3,617
0
7,463
3,405
27,927
0
L
Fenrir
6,045
2,519
486
3,390
14,353
6,729
0
8,356
5,997
0
24,454
W
Kukulkan
14,818
1,813
0
1,891
6,027
2,360
979
2,953
3,074
44,202
0
W
Fafnir
7,972
1,863
0
5,155
10,958
9,340
236
4,754
6,204
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,311
Gold Earned
27,940
118
Minions Killed
142
5
Camps Cleared
6
617,512
Distance Traveled
672,647
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,711
643
25
2
0
187,178
0
W
Artemis
9,076
756
24
2
0
182,463
3
L
Chang'e
7,494
625
48
4
0
227,567
6
L
Fenrir
7,106
592
45
4
5
202,767
4
W
Kukulkan
9,614
801
89
7
5
248,639
2
W
Fafnir
9,250
771
29
2
1
241,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role