Player Matchup

Scylla
Scylla
AleS28
Scylla
Level 109
God Stats
5W - 15L
1,475 SR
Queue Stats
321W - 286L
1,560 Elo+
Party 1
Geb
Geb
SimiValyYT
Geb
Level 141
God Stats
5W - 5L
1,702 SR
Queue Stats
452W - 361L
1,599 Elo+
Party 1
Arachne
Arachne
VictorICE28
Arachne
Level 25
God Stats
0W - 1L
1,667 SR
Queue Stats
21W - 22L
1,494 Elo+
Party 1
Team Averages
Level 92
1,615 SR
1,551 Elo+

VS

Team Averages
Level 64
1,663 SR
1,666 Elo+
Danzaburou
Danzaburou
JerryJohnson
Danzaburou
Level 89
God Stats
3W - 1L
1,790 SR
Queue Stats
11W - 10L
1,739 Elo+
Party 2
Tiamat
Tiamat
Jimbo113
Tiamat
Level 5
God Stats
2W - 0L
1,714 SR
Queue Stats
11W - 10L
1,739 Elo+
Party 2
Chaac
Chaac
xXEvelDaggerXx
Chaac
Level 98
God Stats
37W - 52L
1,486 SR
Queue Stats
648W - 688L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AleS28
Scylla
12
3 / 3 / 3
8,969
598
15,095
12,847
5,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 4
8,695
580
13,414
19,859
18,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
VictorICE28
Arachne
12
2 / 9 / 3
8,845
590
6,781
17,670
8,253
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JerryJohnson
Danzaburou
14
6 / 2 / 7
10,760
717
12,210
9,946
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Jimbo113
Tiamat
12
2 / 4 / 7
9,103
607
13,309
11,706
6,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 8
11,190
746
18,509
22,443
28,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
AleS28
Scylla
3
3
3
1.5
W
Danzaburou
JerryJohnson
Danzaburou
6
2
7
4.75
W
Tiamat
Jimbo113
Tiamat
2
4
7
1.38
L
2
2
4
2
L
Arachne
VictorICE28
Arachne
2
9
3
0.39
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
44,028
50,376
Taken
44,095
32,054
Mitigated
40,049
10,872
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AleS28
Scylla
15,095
1,831
0
3,790
12,847
5,233
0
3,210
9,637
39,668
0
W
Danzaburou
JerryJohnson
Danzaburou
12,210
6,957
108
1,448
9,946
4,344
500
8,407
1,161
0
42,713
W
Tiamat
Jimbo113
Tiamat
13,309
1,502
60
2,570
11,706
6,738
41
7,822
3,515
31,329
0
L
13,414
1,860
0
2,229
19,859
18,568
0
6,528
13,331
29,391
0
L
Arachne
VictorICE28
Arachne
6,781
4,544
0
4,853
17,670
8,253
0
4,661
13,009
0
13,796
W
18,509
3,270
0
11,696
22,443
28,967
174
11,217
10,536
641
43,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
31,053
109
Minions Killed
192
4
Camps Cleared
7
827,471
Distance Traveled
814,445
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,969
598
64
4
3
269,247
3
W
Danzaburou
10,760
717
82
5
3
249,649
2
W
Tiamat
9,103
607
52
3
2
264,109
0
L
Geb
8,695
580
28
2
1
291,813
11
L
Arachne
8,845
590
17
1
0
266,411
3
W
Chaac
11,190
746
58
4
2
300,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role