Player Matchup

Hun Batz
Hun Batz
GandacSpurcat
Hun Batz
Level 28
God Stats
2W - 3L
1,921 SR
Queue Stats
94W - 45L
1,662 Elo+
Party 1
Bastet
Bastet
VrajitoruDinGaoz
Bastet
Level 86
God Stats
5W - 2L
1,662 SR
Queue Stats
81W - 56L
1,637 Elo+
Party 1
Set
Set
founaste34
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Team Averages
Level 42
1,694 SR
1,506 Elo+

VS

Team Averages
Level 23
1,402 SR
1,385 Elo+
Hel
Hel
Grebehok
Hel
Level 11
God Stats
10W - 3L
1,477 SR
Queue Stats
93W - 48L
1,500 Elo+
Solo
Sobek
Sobek
Meetfrost
Sobek
Level 29
God Stats
3W - 2L
1,228 SR
Queue Stats
11W - 13L
1,443 Elo+
Solo
Ullr
Ullr
ad0nay14
Ullr
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
14W - 23L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GandacSpurcat
Hun Batz
14
5 / 7 / 5
11,056
650
17,058
15,174
11,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 7
11,117
654
14,095
14,373
5,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 10 / 6
10,552
621
9,405
22,672
9,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 7
14,044
826
22,916
16,707
11,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sobek
Meetfrost
Sobek
18
6 / 0 / 16
13,741
808
13,018
15,762
21,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
12
1 / 9 / 10
10,334
608
6,666
14,230
4,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
23
23
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
GandacSpurcat
Hun Batz
5
7
5
1.07
W
16
3
7
6.5
W
Sobek
Meetfrost
Sobek
6
0
16
14
L
3
6
7
1.08
W
Ullr
1
9
10
0.67
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,558
Damage
42,600
52,219
Taken
46,699
25,906
Mitigated
38,291
9,189
Healing
26,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
GandacSpurcat
Hun Batz
17,058
4,927
0
2,985
15,174
11,276
0
9,148
5,575
0
45,161
W
22,916
1,459
8,549
11,603
16,707
11,816
1,643
79
16,628
60,543
0
W
Sobek
Meetfrost
Sobek
13,018
1,897
0
5,936
15,762
21,665
720
376
15,386
39,039
0
L
14,095
3,796
111
1,169
14,373
5,369
31
9,488
4,647
0
31,360
W
Ullr
6,666
4,303
0
341
14,230
4,810
88
72
14,158
0
27,094
L
9,405
3,826
576
4,348
22,672
9,261
0
16,870
5,292
0
23,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
38,119
138
Minions Killed
207
7
Camps Cleared
8
917,144
Distance Traveled
921,438
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,056
650
60
4
2
318,521
1
W
Hel
14,044
826
99
6
2
337,167
0
W
Sobek
13,741
808
43
3
3
344,878
0
L
Bastet
11,117
654
33
2
4
337,102
4
W
Ullr
10,334
608
65
4
3
239,393
3
L
Set
10,552
621
45
3
1
261,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role