Player Matchup

Bacchus
Bacchus
CorruptGhillie
Bacchus
Level 89
God Stats
18W - 7L
1,831 SR
Queue Stats
126W - 148L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sithilerin96
Morgan Le Fay
Level 113
God Stats
2W - 3L
1,595 SR
Queue Stats
103W - 117L
1,551 Elo+
Party 1
Izanami
Izanami
SrPairuzZ
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,432 Elo+
Solo
Team Averages
Level 105
1,642 SR
1,509 Elo+

VS

Team Averages
Level 47
1,401 SR
1,537 Elo+
Xbalanque
Xbalanque
ANMDREWCAMY
Xbalanque
Level 109
God Stats
5W - 7L
1,472 SR
Queue Stats
153W - 160L
1,517 Elo+
Solo
Yemoja
Yemoja
JonnyD20
Yemoja
Level 25
God Stats
0W - 2L
1,230 SR
Queue Stats
165W - 131L
1,628 Elo+
Solo
Tiamat
Tiamat
sugmanutts
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
7,312
731
6,899
9,233
9,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Sithilerin96
Morgan Le Fay
11
3 / 0 / 5
7,026
703
8,860
4,420
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SrPairuzZ
Izanami
11
2 / 1 / 5
6,897
690
5,120
4,781
1,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANMDREWCAMY
Xbalanque
9
0 / 1 / 0
5,884
588
4,427
6,723
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JonnyD20
Yemoja
9
0 / 2 / 1
6,520
652
4,168
9,838
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
sugmanutts
Tiamat
9
1 / 5 / 0
6,100
610
2,926
8,081
4,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ANMDREWCAMY
Xbalanque
0
1
0
0
W
3
0
5
5.5
L
Yemoja
JonnyD20
Yemoja
0
2
1
0.25
W
Morgan Le Fay
Sithilerin96
Morgan Le Fay
3
0
5
5.5
W
Izanami
SrPairuzZ
Izanami
2
1
5
4.5
L
Tiamat
sugmanutts
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
11,521
18,434
Taken
24,642
13,109
Mitigated
13,209
4,212
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ANMDREWCAMY
Xbalanque
4,427
1,511
0
688
6,723
2,162
20
4,450
2,273
0
21,838
W
6,899
855
330
1,035
9,233
9,990
168
2,848
6,385
11,435
0
L
Yemoja
JonnyD20
Yemoja
4,168
1,219
327
2,361
9,838
6,684
0
5,948
3,890
9,236
0
W
Morgan Le Fay
Sithilerin96
Morgan Le Fay
8,860
693
0
1,248
4,420
1,578
447
2,569
1,851
21,817
0
W
Izanami
SrPairuzZ
Izanami
5,120
2,744
0
1,599
4,781
1,541
1,195
1,942
2,839
0
27,589
L
Tiamat
sugmanutts
Tiamat
2,926
289
0
720
8,081
4,363
0
5,677
2,404
12,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
18,504
101
Minions Killed
80
7
Camps Cleared
2
599,081
Distance Traveled
516,538
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,884
588
46
5
2
184,721
1
W
Bacchus
7,312
731
16
2
0
212,270
1
L
Yemoja
6,520
652
13
1
0
170,648
2
W
Morgan Le Fay
7,026
703
23
2
1
193,861
0
W
Izanami
6,897
690
62
6
6
192,950
4
L
Tiamat
6,100
610
21
2
0
161,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role