Player Matchup

Nemesis
Nemesis
Hemanfreak92
Nemesis
Level 28
God Stats
20W - 21L
1,409 SR
Queue Stats
51W - 59L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SevenStar_Seeker
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
36W - 28L
1,392 Elo+
Solo
Artio
Artio
The10Doc
Artio
Level 46
God Stats
2W - 2L
1,436 SR
Queue Stats
68W - 67L
1,383 Elo+
Party 1
Odin
Odin
Wakani
Odin
Level 20
God Stats
3W - 1L
1,686 SR
Queue Stats
23W - 19L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
chocolataso2003
Baron Samedi
Level 8
God Stats
2W - 4L
1,345 SR
Queue Stats
4W - 10L
1,226 Elo+
Party 1
Team Averages
Level 26
1,436 SR
1,321 Elo+

VS

Team Averages
Level 17
1,578 SR
1,396 Elo+
Nox
Nox
Coryrain
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,346 Elo+
Solo
Ra
Ra
Katt3n jansson
Ra
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Bacchus
Bacchus
Laes919
Bacchus
Level 10
God Stats
6W - 8L
1,698 SR
Queue Stats
31W - 43L
1,435 Elo+
Solo
Chaac
Chaac
StokedBore0
Chaac
Level 27
God Stats
8W - 3L
1,694 SR
Queue Stats
40W - 21L
1,508 Elo+
Solo
Nemesis
Nemesis
Todd La Rue
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hemanfreak92
Nemesis
17
4 / 2 / 8
10,912
606
10,153
13,290
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
SevenStar_Seeker
Ah Muzen Cab
16
2 / 0 / 2
10,023
557
7,140
8,067
3,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
The10Doc
Artio
14
6 / 1 / 3
9,489
527
6,360
15,959
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
Wakani
Odin
16
7 / 1 / 2
9,994
555
11,887
13,598
8,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
chocolataso2003
Baron Samedi
13
1 / 1 / 8
8,231
457
11,513
11,386
5,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,731
374
3,842
8,376
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 1
7,479
416
4,815
9,496
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Laes919
Bacchus
11
0 / 4 / 2
7,434
413
7,780
15,163
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 5 / 2
8,627
479
9,152
17,849
10,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Todd La Rue
Nemesis
12
3 / 5 / 0
7,791
433
4,540
11,522
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
4
5
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nemesis
Hemanfreak92
Nemesis
4
2
8
4
L
0
4
1
0.13
L
Bacchus
Laes919
Bacchus
0
4
2
0.25
W
Ah Muzen Cab
SevenStar_Seeker
Ah Muzen Cab
2
0
2
3
L
1
5
2
0.4
W
Artio
The10Doc
Artio
6
1
3
7.5
L
Nemesis
Todd La Rue
Nemesis
3
5
0
0.6
W
Odin
Wakani
Odin
7
1
2
8
W
Baron Samedi
chocolataso2003
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
30,129
62,300
Taken
62,406
41,128
Mitigated
35,130
25,715
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,842
833
78
1,621
8,376
2,695
0
3,195
5,181
29,921
0
W
Nemesis
Hemanfreak92
Nemesis
10,153
4,373
0
4,247
13,290
6,517
3,351
1,551
11,647
0
75,776
L
4,815
390
240
3,215
9,496
3,062
163
1,202
8,294
36,568
0
L
Bacchus
Laes919
Bacchus
7,780
565
0
4,241
15,163
13,340
33
9,648
5,515
20,427
0
W
Ah Muzen Cab
SevenStar_Seeker
Ah Muzen Cab
7,140
2,343
0
3,522
8,067
3,353
4,173
1,310
6,589
0
69,661
L
9,152
1,677
0
7,545
17,849
10,719
839
4,294
13,555
0
54,978
W
Artio
The10Doc
Artio
6,360
1,224
1,939
6,829
15,959
17,427
0
6,428
9,439
27,715
0
L
Nemesis
Todd La Rue
Nemesis
4,540
1,880
0
2,008
11,522
5,314
0
1,592
9,930
0
36,341
W
Odin
Wakani
Odin
11,887
3,648
0
2,275
13,598
8,674
520
925
12,629
10,121
42,952
W
Baron Samedi
chocolataso2003
Baron Samedi
11,513
3,136
1,978
4,925
11,386
5,157
205
5,771
5,559
39,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,649
Gold Earned
38,062
423
Minions Killed
325
0
Camps Cleared
0
1,781,786
Distance Traveled
1,672,312
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,731
374
53
3
0
294,671
0
W
Nemesis
10,912
606
134
7
0
405,255
2
L
Ra
7,479
416
83
5
0
321,051
6
L
Bacchus
7,434
413
23
1
0
360,268
3
W
Ah Muzen Cab
10,023
557
120
7
0
340,138
1
L
Chaac
8,627
479
114
6
0
347,738
5
W
Artio
9,489
527
28
2
0
347,162
1
L
Nemesis
7,791
433
52
3
0
348,584
0
W
Odin
9,994
555
77
4
0
386,495
2
W
Baron Samedi
8,231
457
64
4
0
302,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role