Player Matchup

Loki
Loki
Gold I
 
Loki
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
BajogamerYouTube
Neith
Gold IV
Level 139
God Stats
3W - 0L
1,553 SR
Queue Stats
16W - 15L
1,678 MMR
Solo
Merlin
Merlin
Platinum I
BookieCookie
Merlin
Platinum I
Level 156
God Stats
11W - 23L
1,530 SR
Queue Stats
470W - 462L
1,634 MMR
Solo
Nike
Nike
Gold IV
itsamithk
Nike
Gold IV
Level 63
God Stats
1W - 0L
1,683 SR
Queue Stats
33W - 33L
1,672 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,553 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,528 SR
1,619 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
DanteRedfern
Kukulkan
Gold I
Level 156
God Stats
4W - 7L
1,447 SR
Queue Stats
483W - 467L
1,687 MMR
Solo
Thanatos
Thanatos
Gold III
Steiin1998
Thanatos
Gold III
Level 129
God Stats
3W - 3L
1,644 SR
Queue Stats
35W - 33L
1,599 MMR
Solo
Sobek
Sobek
Gold V
cheesye
Sobek
Gold V
Level 97
God Stats
1W - 5L
1,472 SR
Queue Stats
48W - 59L
1,638 MMR
Solo
Rama
Rama
Gold I
tyronator
Rama
Gold I
Level 109
God Stats
4W - 4L
1,577 SR
Queue Stats
162W - 144L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 1 / 3
4,921
615
2,548
5,507
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
7
1 / 2 / 5
4,823
603
1,542
5,431
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 3
5,506
688
5,692
2,848
722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
3 / 0 / 2
5,382
673
3,856
3,104
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
8
0 / 1 / 0
4,521
565
2,052
4,656
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
SetTiamatMorgan Le FayUllrGilgamesh

VS

Bans
AthenaArtioOdinErlang ShenOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 1 / 0
5,313
664
2,938
5,210
2,880
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
DanteRedfern
Kukulkan
8
0 / 2 / 0
4,681
585
3,209
3,913
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Steiin1998
Thanatos
8
0 / 2 / 1
4,631
579
2,772
5,740
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
cheesye
Sobek
5
1 / 3 / 1
4,067
508
908
4,836
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
7
2 / 2 / 1
4,671
584
2,885
4,619
1,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
3
3.5
W
Geb
 
Geb
1
2
5
1.75
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
4
0
3
5.5
W
Merlin
3
0
2
4
L
Kukulkan
DanteRedfern
Kukulkan
0
2
0
0
L
Thanatos
Steiin1998
Thanatos
0
2
1
0.25
L
Sobek
cheesye
Sobek
1
3
1
0.5
W
Nike
0
1
0
0
L
Rama
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
12,712
21,546
Taken
24,318
7,246
Mitigated
8,697
6,346
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,548
700
0
1,977
5,507
1,379
0
692
4,815
0
24,171
W
Geb
 
Geb
1,542
197
0
1,102
5,431
2,361
0
1,165
4,155
7,720
0
L
Sun Wukong
 
Sun Wukong
2,938
432
0
1,452
5,210
2,880
0
548
4,614
2,828
27,121
W
5,692
3,300
0
1,979
2,848
722
566
458
2,337
0
30,210
W
Merlin
3,856
404
0
599
3,104
904
0
1,875
1,229
27,201
0
L
Kukulkan
DanteRedfern
Kukulkan
3,209
294
0
1,049
3,913
1,057
0
1,326
2,375
30,349
0
L
Thanatos
Steiin1998
Thanatos
2,772
533
0
4,597
5,740
1,950
0
1,542
4,100
0
26,850
L
Sobek
cheesye
Sobek
908
89
0
970
4,836
1,805
0
771
4,039
2,350
0
W
Nike
2,052
571
0
689
4,656
1,880
0
414
4,242
0
24,775
L
Rama
2,885
2,328
0
1,124
4,619
1,005
0
805
3,792
0
17,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
23,363
225
Minions Killed
235
0
Camps Cleared
0
851,336
Distance Traveled
803,262
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,921
615
48
6
0
203,064
3
W
Geb
4,823
603
12
2
0
155,589
3
L
Sun Wukong
5,313
664
72
9
0
175,924
4
W
Neith
5,506
688
59
7
0
158,114
1
W
Merlin
5,382
673
54
7
0
174,080
3
L
Kukulkan
4,681
585
64
8
0
146,421
4
L
Thanatos
4,631
579
55
7
0
183,981
2
L
Sobek
4,067
508
6
1
0
133,634
3
W
Nike
4,521
565
52
7
0
160,489
1
L
Rama
4,671
584
38
5
0
163,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role