Player Matchup

Persephone
Persephone
SMUGMISH2
Persephone
Level 27
God Stats
2W - 1L
1,746 SR
Queue Stats
47W - 56L
1,474 Elo+
Solo
Artemis
Artemis
TheScarletWitch9
Artemis
Level 143
God Stats
22W - 15L
1,644 SR
Queue Stats
510W - 518L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
better-hoof4
Sun Wukong
Level 29
God Stats
31W - 43L
2,008 SR
Queue Stats
217W - 270L
1,483 Elo+
Party 1
Team Averages
Level 66
1,799 SR
1,501 Elo+

VS

Team Averages
Level 26
1,538 SR
1,450 Elo+
Odin
Odin
Barkaz
Odin
Level 28
God Stats
5W - 0L
2,017 SR
Queue Stats
36W - 24L
1,579 Elo+
Party 2
Tiamat
Tiamat
DarkVoid2198
Tiamat
Level 23
God Stats
1W - 1L
1,099 SR
Queue Stats
6W - 10L
1,200 Elo+
Solo
Baron Samedi
Baron Samedi
RantixX
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SMUGMISH2
Persephone
15
1 / 8 / 10
12,726
636
15,328
12,548
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 4 / 2
13,623
681
22,901
15,570
6,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
better-hoof4
Sun Wukong
15
2 / 3 / 10
11,807
590
5,563
18,448
23,926
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Barkaz
Odin
17
9 / 7 / 5
14,681
734
15,446
25,027
18,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
1 / 6 / 4
11,726
586
6,349
17,369
8,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
RantixX
Baron Samedi
18
4 / 3 / 5
14,027
701
17,061
15,223
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
14
15
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
Barkaz
Odin
9
7
5
1.64
W
Tiamat
1
6
4
0.5
W
Baron Samedi
RantixX
Baron Samedi
4
3
5
2.17
L
Persephone
SMUGMISH2
Persephone
1
8
10
0.75
L
13
4
2
3.5
L
Sun Wukong
better-hoof4
Sun Wukong
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,792
Damage
38,856
46,566
Taken
57,619
34,753
Mitigated
35,284
10,126
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Barkaz
Odin
15,446
3,370
0
1,644
25,027
18,083
346
7,960
17,067
5,919
41,967
W
Tiamat
6,349
1,076
37
4,899
17,369
8,690
204
4,045
13,324
42,280
0
W
Baron Samedi
RantixX
Baron Samedi
17,061
1,062
2,454
7,532
15,223
8,511
1,038
4,832
10,391
78,303
0
L
Persephone
SMUGMISH2
Persephone
15,328
1,184
0
1,709
12,548
4,088
126
5,616
6,925
48,163
0
L
22,901
13,822
0
4,267
15,570
6,739
592
8,448
7,122
0
56,978
L
Sun Wukong
better-hoof4
Sun Wukong
5,563
658
0
4,150
18,448
23,926
273
11,758
6,690
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
40,434
205
Minions Killed
246
6
Camps Cleared
12
953,572
Distance Traveled
1,051,130
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,681
734
57
3
4
350,104
1
W
Tiamat
11,726
586
59
3
6
349,961
3
W
Baron Samedi
14,027
701
130
7
2
351,065
2
L
Persephone
12,726
636
74
4
4
312,243
3
L
Artemis
13,623
681
113
6
1
297,988
2
L
Sun Wukong
11,807
590
18
1
1
343,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role