Player Matchup

Chaac
Chaac
HujerDaddy
Chaac
Level 10
God Stats
6W - 2L
1,750 SR
Queue Stats
51W - 39L
1,516 Elo+
Solo
Nemesis
Nemesis
Vbirdstiic
Nemesis
Level 18
God Stats
8W - 4L
1,617 SR
Queue Stats
22W - 18L
1,551 Elo+
Party 2
Apollo
Apollo
Vcrowstiic
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 2
Ymir
Ymir
Vdomstiic
Ymir
Level 4
God Stats
2W - 0L
1,700 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Yoboii
Scylla
Level 30
God Stats
11W - 7L
1,692 SR
Queue Stats
60W - 80L
1,518 Elo+
Solo
Team Averages
Level 13
1,652 SR
1,571 Elo+

VS

Team Averages
Level 20
1,552 SR
1,561 Elo+
Artemis
Artemis
ClutchGodDom1
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 38L
1,618 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrazyMage98
Morgan Le Fay
Level 25
God Stats
17W - 30L
1,475 SR
Queue Stats
129W - 140L
1,512 Elo+
Solo
Scylla
Scylla
IdoFeed
Scylla
Level 2
God Stats
3W - 1L
1,717 SR
Queue Stats
5W - 5L
1,684 Elo+
Party 1
Sobek
Sobek
M3SC4L1NE
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Solo
Thanatos
Thanatos
PRXFIT
Thanatos
Level 56
God Stats
15W - 7L
1,567 SR
Queue Stats
299W - 309L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 0 / 0
6,774
677
3,524
4,347
2,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Vbirdstiic
Nemesis
10
4 / 0 / 5
6,397
640
4,477
5,320
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Vcrowstiic
Apollo
11
4 / 0 / 1
6,099
610
2,986
3,531
1,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
1 / 1 / 4
5,341
534
703
5,351
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Yoboii
Scylla
11
1 / 0 / 4
6,345
635
2,517
2,947
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 0 / 0
5,186
519
3,595
2,936
758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CrazyMage98
Morgan Le Fay
9
0 / 4 / 0
4,888
489
2,150
5,143
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
IdoFeed
Scylla
10
0 / 3 / 0
5,369
537
1,694
5,162
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
M3SC4L1NE
Sobek
6
0 / 3 / 0
4,385
439
464
5,656
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
PRXFIT
Thanatos
8
0 / 4 / 0
4,925
493
1,838
5,903
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
14
Kills
1
1
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
0
0
1
L
Morgan Le Fay
CrazyMage98
Morgan Le Fay
0
4
0
0
W
Chaac
4
0
0
4
L
Scylla
IdoFeed
Scylla
0
3
0
0
L
Sobek
M3SC4L1NE
Sobek
0
3
0
0
L
Thanatos
PRXFIT
Thanatos
0
4
0
0
W
Nemesis
Vbirdstiic
Nemesis
4
0
5
6.5
W
Apollo
Vcrowstiic
Apollo
4
0
1
4.5
W
Ymir
1
1
4
3
W
Scylla
Yoboii
Scylla
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,207
Damage
9,741
21,496
Taken
24,800
8,334
Mitigated
7,660
9,213
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,595
1,809
0
1,210
2,936
758
0
319
2,617
0
33,733
L
Morgan Le Fay
CrazyMage98
Morgan Le Fay
2,150
375
0
1,188
5,143
1,175
0
0
5,143
22,857
0
W
Chaac
3,524
464
0
2,881
4,347
2,507
0
2,150
2,197
0
35,210
L
Scylla
IdoFeed
Scylla
1,694
176
0
1,158
5,162
1,158
0
1,039
4,081
33,161
0
L
Sobek
M3SC4L1NE
Sobek
464
62
0
943
5,656
2,541
200
843
4,793
6,394
0
L
Thanatos
PRXFIT
Thanatos
1,838
514
0
4,186
5,903
2,028
0
877
4,946
0
27,387
W
Nemesis
Vbirdstiic
Nemesis
4,477
1,806
0
2,672
5,320
1,439
0
767
4,553
0
34,770
W
Apollo
Vcrowstiic
Apollo
2,986
1,360
0
1,118
3,531
1,141
710
223
3,308
0
32,704
W
Ymir
703
306
0
1,281
5,351
2,435
104
196
5,155
12,405
0
W
Scylla
Yoboii
Scylla
2,517
504
0
1,261
2,947
812
329
972
1,975
35,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
24,753
328
Minions Killed
252
0
Camps Cleared
0
1,019,686
Distance Traveled
875,882
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,186
519
71
7
0
153,470
4
L
Morgan Le Fay
4,888
489
44
4
0
176,603
0
W
Chaac
6,774
677
84
8
0
205,894
3
L
Scylla
5,369
537
64
6
0
158,703
1
L
Sobek
4,385
439
13
1
0
187,849
3
L
Thanatos
4,925
493
60
6
0
199,257
4
W
Nemesis
6,397
640
70
7
0
238,033
1
W
Apollo
6,099
610
64
6
0
193,224
4
W
Ymir
5,341
534
27
3
0
191,640
5
W
Scylla
6,345
635
83
8
0
190,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role