Player Matchup

Cthulhu
Cthulhu
Dubb1386
Cthulhu
Level 123
God Stats
145W - 145L
1,563 SR
Queue Stats
201W - 240L
1,453 Elo+
Solo
Artemis
Artemis
Magic conquer
Artemis
Level 102
God Stats
17W - 11L
1,624 SR
Queue Stats
115W - 126L
1,493 Elo+
Solo
Hel
Hel
ReactedHAT1134
Hel
Level 109
God Stats
265W - 261L
1,635 SR
Queue Stats
350W - 390L
1,497 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,481 Elo+

VS

Team Averages
Level 109
1,500 SR
1,501 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
flaccidinator
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 473L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dubb1386
Cthulhu
11
3 / 0 / 3
7,770
777
6,787
7,783
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
10
1 / 1 / 5
6,577
658
9,261
4,953
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 2
6,722
672
4,796
7,268
2,533
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 1
6,483
648
3,041
10,635
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
 
Hera
9
0 / 3 / 0
6,029
603
4,650
6,136
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
8
1 / 3 / 0
5,965
597
5,060
7,001
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Hera
 
Hera
0
3
0
0
W
Cthulhu
Dubb1386
Cthulhu
3
0
3
4.5
W
Artemis
1
1
5
3.5
W
3
0
2
4
L
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
12,751
20,004
Taken
23,772
11,283
Mitigated
14,101
8,739
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,041
603
2,327
4,401
10,635
8,565
0
5,052
5,583
10,595
0
L
Hera
 
Hera
4,650
1,174
0
461
6,136
2,390
0
3,200
2,936
26,678
0
W
Cthulhu
Dubb1386
Cthulhu
6,787
204
965
1,386
7,783
6,960
52
3,371
4,331
26,702
0
W
Artemis
9,261
2,983
0
851
4,953
1,790
728
1,670
3,165
0
21,080
W
4,796
288
1,863
3,674
7,268
2,533
0
3,229
3,917
23,323
0
L
Arachne
5,060
3,429
0
613
7,001
3,146
0
3,552
3,449
0
7,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
18,477
150
Minions Killed
91
6
Camps Cleared
3
611,686
Distance Traveled
470,057
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,483
648
14
1
1
136,554
3
L
Hera
6,029
603
71
7
2
159,737
3
W
Cthulhu
7,770
777
38
4
1
226,866
5
W
Artemis
6,577
658
55
6
1
181,996
4
W
Hel
6,722
672
57
6
4
202,824
1
L
Arachne
5,965
597
6
1
0
173,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role