Player Matchup

Anhur
Anhur
Dovahkiin16
Anhur
Level 158
God Stats
32W - 10L
1,736 SR
Queue Stats
371W - 76L
1,866 Elo+
Party 2
Baron Samedi
Baron Samedi
LCristo
Baron Samedi
Level 108
God Stats
6W - 4L
1,897 SR
Queue Stats
205W - 184L
1,594 Elo+
Solo
Tyr
Tyr
MikuNakanoUwU
Tyr
Level 145
God Stats
20W - 3L
1,740 SR
Queue Stats
389W - 116L
1,881 Elo+
Party 2
Team Averages
Level 137
1,791 SR
1,780 Elo+

VS

Team Averages
Level 59
1,446 SR
1,326 Elo+
Zeus
Zeus
RafawStark
Zeus
Level 84
God Stats
5W - 5L
1,518 SR
Queue Stats
17W - 45L
1,281 Elo+
Party 1
Kali
Kali
ShiryuNoSense
Kali
Level 44
God Stats
0W - 2L
1,320 SR
Queue Stats
45W - 82L
1,350 Elo+
Party 1
Cerberus
Cerberus
darklinemadaraz
Cerberus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 94L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 10
9,086
909
13,113
10,973
2,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
LCristo
Baron Samedi
12
7 / 4 / 9
8,755
876
10,663
8,411
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 4 / 10
8,970
897
11,491
12,258
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 10 / 6
7,120
712
5,489
9,374
2,469
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 4 / 6
9,344
934
8,696
16,413
8,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
4 / 9 / 5
8,340
834
9,521
15,188
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
23
Kills
13
13
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
5
10
2.6
W
Baron Samedi
LCristo
Baron Samedi
7
4
9
2.88
W
8
4
10
3.25
L
3
10
6
0.6
L
6
4
6
2.25
L
Cerberus
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
23,706
31,642
Taken
40,975
14,478
Mitigated
16,715
11,699
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,113
8,001
0
3,324
10,973
2,761
1,342
4,870
5,266
0
34,463
W
Baron Samedi
LCristo
Baron Samedi
10,663
966
928
2,275
8,411
2,933
588
4,124
4,025
23,029
0
W
11,491
966
0
5,172
12,258
8,784
0
5,583
5,903
0
22,213
L
5,489
821
0
0
9,374
2,469
0
2,262
6,622
15,695
0
L
8,696
4,106
0
4,994
16,413
8,412
0
4,135
11,618
0
11,155
L
Cerberus
9,521
1,468
0
3,834
15,188
5,834
0
3,639
11,009
16,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
24,804
105
Minions Killed
61
7
Camps Cleared
1
544,356
Distance Traveled
426,703
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,086
909
43
4
3
170,126
2
W
Baron Samedi
8,755
876
34
3
1
172,937
2
W
Tyr
8,970
897
28
3
3
201,293
2
L
Zeus
7,120
712
21
2
0
117,127
2
L
Kali
9,344
934
7
1
0
176,330
1
L
Cerberus
8,340
834
33
3
1
133,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role