Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ConnorTheMemeMan
Eset
Level 17
God Stats
2W - 0L
1,791 SR
Queue Stats
34W - 4L
1,888 Elo+
Party 1
Ganesha
Ganesha
Hundredhands
Ganesha
Level 108
God Stats
48W - 30L
1,649 SR
Queue Stats
483W - 408L
1,660 Elo+
Party 1
Ravana
Ravana
Lat3ralus
Ravana
Level 110
God Stats
4W - 4L
1,500 SR
Queue Stats
638W - 557L
1,698 Elo+
Party 1
Tiamat
Tiamat
WolfieNB
Tiamat
Level 122
God Stats
30W - 23L
1,801 SR
Queue Stats
583W - 425L
1,700 Elo+
Party 1
Team Averages
Level 101
1,648 SR
1,689 Elo+

VS

Team Averages
Level 68
1,494 SR
1,618 Elo+
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
EyeIgnite
Bacchus
Level 128
God Stats
1W - 8L
1,455 SR
Queue Stats
218W - 166L
1,690 Elo+
Party 2
Mulan
Mulan
SlaggoeSlayer
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 3
Ravana
Ravana
bannedonmain69
Ravana
Level 10
God Stats
3W - 1L
1,818 SR
Queue Stats
34W - 14L
1,863 Elo+
Party 2
Thoth
Thoth
semihlinie
Thoth
Level 84
God Stats
0W - 3L
1,199 SR
Queue Stats
36W - 45L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 2 / 0
5,037
504
2,814
5,926
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
6 / 0 / 2
7,295
730
6,097
3,666
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Hundredhands
Ganesha
7
0 / 2 / 2
4,519
452
1,972
5,314
3,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Lat3ralus
Ravana
9
2 / 0 / 4
5,621
562
1,801
2,850
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
WolfieNB
Tiamat
12
3 / 0 / 0
6,603
660
3,224
2,277
2,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 0 / 0
5,883
588
4,476
4,271
1,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
EyeIgnite
Bacchus
8
0 / 0 / 4
4,954
495
2,539
3,486
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,219
522
548
7,244
2,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,185
519
1,197
4,678
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
8
0 / 5 / 0
4,984
498
1,683
5,712
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
0
0
L
Ullr
 
Ullr
4
0
0
4
W
6
0
2
7
L
Bacchus
EyeIgnite
Bacchus
0
0
4
2
W
Ganesha
Hundredhands
Ganesha
0
2
2
0.5
W
Ravana
Lat3ralus
Ravana
2
0
4
4
L
0
3
0
0
W
Tiamat
WolfieNB
Tiamat
3
0
0
3
L
0
3
0
0
L
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,908
Damage
10,443
20,033
Taken
25,391
9,257
Mitigated
9,828
7,849
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,814
756
0
1,858
5,926
1,267
0
742
5,184
0
30,121
L
Ullr
 
Ullr
4,476
1,091
0
333
4,271
1,269
0
316
3,955
0
34,628
W
6,097
897
81
1,561
3,666
1,139
0
925
2,627
48,149
0
L
Bacchus
EyeIgnite
Bacchus
2,539
709
0
1,463
3,486
2,443
0
1,475
2,007
11,365
0
W
Ganesha
Hundredhands
Ganesha
1,972
166
0
880
5,314
3,304
0
1,802
3,482
9,450
0
W
Ravana
Lat3ralus
Ravana
1,801
623
0
1,997
2,850
869
0
543
2,241
0
24,389
L
548
56
0
2,555
7,244
2,420
0
3,662
3,582
0
24,458
W
Tiamat
WolfieNB
Tiamat
3,224
629
0
1,472
2,277
2,678
0
0
2,277
36,790
0
L
1,197
262
0
1,592
4,678
1,919
0
1,432
3,181
0
32,918
L
Thoth
1,683
182
0
1,380
5,712
1,777
0
4,069
1,373
26,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
26,225
309
Minions Killed
300
0
Camps Cleared
0
1,003,832
Distance Traveled
913,518
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,037
504
67
7
0
190,010
3
L
Ullr
5,883
588
80
8
0
193,782
2
W
Eset
7,295
730
100
10
0
207,023
5
L
Bacchus
4,954
495
13
1
0
215,151
6
W
Ganesha
4,519
452
4
0
0
189,613
2
W
Ravana
5,621
562
59
6
0
229,716
6
L
Mulan
5,219
522
73
7
0
146,620
0
W
Tiamat
6,603
660
79
8
0
187,470
1
L
Ravana
5,185
519
68
7
0
182,198
5
L
Thoth
4,984
498
66
7
0
175,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role