Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Anryoki
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,432 Elo+
Solo
Tiamat
Tiamat
KiNung
Tiamat
Level 38
God Stats
27W - 22L
1,619 SR
Queue Stats
283W - 258L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
PopoEleodoro
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
R2ItachiR2
Hachiman
Level 7
God Stats
5W - 9L
1,355 SR
Queue Stats
19W - 22L
1,352 Elo+
Solo
Team Averages
Level 33
1,495 SR
1,455 Elo+

VS

Team Averages
Level 28
1,636 SR
1,589 Elo+
Janus
Janus
Morris312
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 48L
1,682 Elo+
Party 2
Xbalanque
Xbalanque
Papparotto
Xbalanque
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
112W - 77L
1,609 Elo+
Party 2
Baron Samedi
Baron Samedi
ParadiseApple
Baron Samedi
Level 27
God Stats
8W - 5L
1,543 SR
Queue Stats
144W - 140L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Wolfie999
Amaterasu
Level 37
God Stats
9W - 1L
1,910 SR
Queue Stats
143W - 96L
1,624 Elo+
Party 2
Athena
Athena
Xwoksal
Athena
Level 27
God Stats
4W - 0L
1,728 SR
Queue Stats
74W - 44L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
0 / 7 / 4
11,811
984
5,686
30,444
35,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Anryoki
Thanatos
17
3 / 16 / 1
11,988
999
9,109
22,646
9,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
KiNung
Tiamat
18
0 / 8 / 3
10,594
883
12,446
18,688
13,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
PopoEleodoro
Kukulkan
16
1 / 9 / 2
10,095
841
12,071
12,536
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
R2ItachiR2
Hachiman
16
1 / 8 / 2
10,427
869
6,215
20,016
8,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Morris312
Janus
20
12 / 1 / 31
13,840
1,153
27,034
6,103
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Papparotto
Xbalanque
20
9 / 1 / 32
13,022
1,085
17,917
9,699
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ParadiseApple
Baron Samedi
20
15 / 2 / 24
13,550
1,129
21,867
10,038
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Wolfie999
Amaterasu
20
9 / 1 / 28
12,974
1,081
20,006
12,732
11,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Xwoksal
Athena
19
3 / 0 / 32
11,720
977
10,882
13,833
18,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
195
5
Kills
48
48
Deaths
5
12
Assists
147
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
7
4
0.29
L
Thanatos
Anryoki
Thanatos
3
16
1
0.22
L
Tiamat
KiNung
Tiamat
0
8
3
0.19
W
Janus
Morris312
Janus
12
1
31
27.5
W
Xbalanque
Papparotto
Xbalanque
9
1
32
25
W
Baron Samedi
ParadiseApple
Baron Samedi
15
2
24
13.5
L
Kukulkan
PopoEleodoro
Kukulkan
1
9
2
0.22
L
Hachiman
R2ItachiR2
Hachiman
1
8
2
0.25
W
Amaterasu
Wolfie999
Amaterasu
9
1
28
23
W
Athena
Xwoksal
Athena
3
0
32
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
97,706
104,330
Taken
52,405
71,607
Mitigated
42,082
14,787
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,686
973
4,022
3,406
30,444
35,950
0
17,027
13,417
22,034
0
L
Thanatos
Anryoki
Thanatos
9,109
2,969
0
4,101
22,646
9,150
0
13,095
9,551
0
31,377
L
Tiamat
KiNung
Tiamat
12,446
743
397
1,613
18,688
13,580
0
11,885
6,803
49,580
0
W
Janus
Morris312
Janus
27,034
2,640
0
1,620
6,103
2,566
0
3,667
2,436
57,913
0
W
Xbalanque
Papparotto
Xbalanque
17,917
12,590
0
1,146
9,699
3,982
0
6,360
3,291
0
35,330
W
Baron Samedi
ParadiseApple
Baron Samedi
21,867
2,224
3,945
3,109
10,038
5,041
0
5,639
4,399
37,022
0
L
Kukulkan
PopoEleodoro
Kukulkan
12,071
1,532
0
0
12,536
4,720
0
6,593
5,943
25,602
0
L
Hachiman
R2ItachiR2
Hachiman
6,215
4,016
0
1,248
20,016
8,207
0
11,183
8,833
0
20,256
W
Amaterasu
Wolfie999
Amaterasu
20,006
10,383
0
5,809
12,732
11,766
0
6,551
6,181
0
36,185
W
Athena
Xwoksal
Athena
10,882
1,707
0
979
13,833
18,727
0
7,986
5,600
22,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,915
Gold Earned
65,106
217
Minions Killed
224
4
Camps Cleared
11
982,808
Distance Traveled
1,090,106
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,811
984
19
2
1
203,079
0
L
Thanatos
11,988
999
58
5
3
217,171
1
L
Tiamat
10,594
883
101
8
0
208,867
0
W
Janus
13,840
1,153
93
8
1
222,697
0
W
Xbalanque
13,022
1,085
36
3
3
216,575
0
W
Baron Samedi
13,550
1,129
41
3
0
194,527
0
L
Kukulkan
10,095
841
26
2
0
174,431
1
L
Hachiman
10,427
869
13
1
0
179,260
3
W
Amaterasu
12,974
1,081
33
3
5
235,912
0
W
Athena
11,720
977
21
2
2
220,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role