Player Matchup

Hera
Hera
Gold II
 
Hera
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
LUKASMESSIBR
Chernobog
Silver II
Level 135
God Stats
15W - 13L
1,621 SR
Queue Stats
68W - 82L
1,073 MMR
Party 2
Bacchus
Bacchus
Bronze III
TavoFinoVip
Bacchus
Bronze III
Level 153
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 3L
1,420 MMR
Party 2
Pele
Pele
Gold III
jonny99951
Pele
Gold III
Level 89
God Stats
1W - 4L
1,359 SR
Queue Stats
53W - 59L
1,324 MMR
Solo
Tyr
Tyr
Gold III
yunoswind-
Tyr
Gold III
Level 88
God Stats
8W - 14L
1,555 SR
Queue Stats
303W - 301L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,545 SR
1,373 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,660 SR
1,418 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
Babosx
Janus
Silver I
Level 101
God Stats
1W - 0L
1,775 SR
Queue Stats
7W - 4L
1,590 MMR
Solo
Arachne
Arachne
Gold II
GanjaGod
Arachne
Gold II
Level 147
God Stats
32W - 22L
1,664 SR
Queue Stats
84W - 90L
1,459 MMR
Party 1
Ullr
Ullr
Gold IV
ImmoralValkyrie_
Ullr
Gold IV
Level 65
God Stats
3W - 2L
1,760 SR
Queue Stats
262W - 273L
1,234 MMR
Solo
Sylvanus
Sylvanus
Gold V
TheMelloPlaya
Sylvanus
Gold V
Level 83
God Stats
2W - 2L
1,603 SR
Queue Stats
228W - 220L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 3 / 4
14,759
509
28,313
13,177
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LUKASMESSIBR
Chernobog
18
1 / 10 / 7
11,899
410
12,399
24,079
8,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Bacchus
TavoFinoVip
Bacchus
17
0 / 6 / 5
10,994
379
11,665
32,616
26,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 6 / 3
14,235
491
15,188
23,367
11,158
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 7 / 4
14,136
487
8,504
24,910
34,323
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayCthulhuAthenaGilgameshCharybdis

VS

Bans
KaliHeimdallrYmirIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
2 / 5 / 8
14,659
505
13,390
24,933
24,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Babosx
Janus
20
7 / 1 / 7
17,128
591
13,629
16,722
8,036
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GanjaGod
Arachne
20
11 / 3 / 8
15,902
548
26,011
30,050
21,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 2 / 10
17,923
618
22,878
24,170
12,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
TheMelloPlaya
Sylvanus
20
4 / 3 / 8
13,544
467
16,402
27,870
44,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
14
Kills
32
32
Deaths
14
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
3
4
2.67
W
Aphrodite
 
Aphrodite
2
5
8
1.2
W
Janus
Babosx
Janus
7
1
7
10.5
W
Arachne
GanjaGod
Arachne
11
3
8
5
W
8
2
10
6.5
L
Chernobog
LUKASMESSIBR
Chernobog
1
10
7
0.45
L
Bacchus
TavoFinoVip
Bacchus
0
6
5
0.42
W
Sylvanus
TheMelloPlaya
Sylvanus
4
3
8
2.67
L
4
6
3
0.92
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,069
Damage
92,310
118,149
Taken
123,745
85,224
Mitigated
110,462
27,007
Healing
63,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
28,313
5,592
97
3,922
13,177
4,390
0
5,422
7,515
102,875
0
W
Aphrodite
 
Aphrodite
13,390
812
7,391
12,725
24,933
24,903
2,711
9,348
15,475
101,984
0
W
Janus
Babosx
Janus
13,629
1,294
440
4,291
16,722
8,036
2,188
4,635
12,021
153,642
0
W
Arachne
GanjaGod
Arachne
26,011
14,695
0
11,237
30,050
21,171
2,621
12,086
17,640
0
141,437
W
22,878
12,287
0
8,293
24,170
12,017
10,723
5,457
18,569
0
167,332
L
Chernobog
LUKASMESSIBR
Chernobog
12,399
5,829
0
77
24,079
8,614
1,369
8,374
15,165
0
88,285
L
Bacchus
TavoFinoVip
Bacchus
11,665
581
0
10,588
32,616
26,739
0
9,994
21,874
62,307
0
W
Sylvanus
TheMelloPlaya
Sylvanus
16,402
4,061
8,318
11,287
27,870
44,335
1,190
9,550
18,084
54,499
0
L
15,188
3,932
0
4,617
23,367
11,158
37
7,607
15,401
0
142,635
L
8,504
486
0
7,706
24,910
34,323
381
10,048
14,565
576
81,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,023
Gold Earned
79,156
820
Minions Killed
860
0
Camps Cleared
0
2,713,608
Distance Traveled
2,872,292
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,759
509
186
6
0
575,409
2
W
Aphrodite
14,659
505
166
6
0
490,799
7
W
Janus
17,128
591
248
9
0
662,278
6
W
Arachne
15,902
548
161
6
0
664,643
11
W
Ullr
17,923
618
234
8
0
537,981
1
L
Chernobog
11,899
410
133
5
0
524,181
4
L
Bacchus
10,994
379
108
4
0
514,993
1
W
Sylvanus
13,544
467
51
2
0
516,591
5
L
Pele
14,235
491
214
7
0
573,996
8
L
Tyr
14,136
487
179
6
0
525,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role