Player Matchup

Ne Zha
Ne Zha
EliteSifius
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,321 Elo+
Solo
Olorun
Olorun
Natumbi
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
nightlar
Kukulkan
Level 27
God Stats
22W - 40L
1,416 SR
Queue Stats
80W - 124L
1,282 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,368 Elo+

VS

Team Averages
Level 13
1,418 SR
1,282 Elo+
Merlin
Merlin
Ireman420
Merlin
Level 5
God Stats
12W - 20L
1,500 SR
Queue Stats
42W - 60L
1,353 Elo+
Solo
Nemesis
Nemesis
LisaGetOnMyLVL_
Nemesis
Level 4
God Stats
6W - 4L
1,290 SR
Queue Stats
7W - 11L
1,196 Elo+
Solo
Da Ji
Da Ji
SleepingPixel
Da Ji
Level 29
God Stats
5W - 3L
1,463 SR
Queue Stats
78W - 83L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 6 / 1
7,677
698
9,224
12,318
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Natumbi
Olorun
12
2 / 5 / 3
7,575
689
2,944
9,103
2,844
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
nightlar
Kukulkan
6
0 / 0 / 2
6,303
573
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ireman420
Merlin
12
1 / 1 / 6
8,439
767
3,341
5,783
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 9
8,555
778
5,357
9,871
3,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
9 / 0 / 0
9,511
865
6,203
7,569
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
11
11
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
6
1
0.58
W
Merlin
Ireman420
Merlin
1
1
6
4
W
1
4
9
1.38
L
Olorun
Natumbi
Olorun
2
5
3
0.7
W
9
0
0
9
L
Kukulkan
nightlar
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,168
Damage
14,901
21,421
Taken
23,223
6,247
Mitigated
7,479
2,357
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,224
3,547
144
1,298
12,318
3,403
0
1,675
10,643
0
28,503
W
Merlin
Ireman420
Merlin
3,341
563
0
1,187
5,783
1,633
509
2,186
3,597
22,744
0
W
5,357
1,737
0
2,460
9,871
3,108
880
1,291
8,580
0
11,903
L
Olorun
Natumbi
Olorun
2,944
1,871
79
836
9,103
2,844
0
2,253
6,850
14,255
0
W
6,203
1,194
0
1,733
7,569
2,738
1,001
1,359
6,210
0
30,885
L
Kukulkan
nightlar
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
26,505
57
Minions Killed
90
4
Camps Cleared
7
343,326
Distance Traveled
610,211
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,677
698
37
3
3
173,673
5
W
Merlin
8,439
767
39
4
2
206,218
5
W
Nemesis
8,555
778
11
1
0
212,114
3
L
Olorun
7,575
689
20
2
1
160,711
1
W
Da Ji
9,511
865
40
4
5
191,879
3
L
Kukulkan
6,303
573
0
0
0
8,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role