Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
C9Hummelhost
Fafnir
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 87L
1,434 Elo+
Party 1
Bastet
Bastet
LACHMICH TOD
Bastet
Level 160
God Stats
4W - 5L
1,460 SR
Queue Stats
185W - 183L
1,467 Elo+
Party 1
Baba Yaga
Baba Yaga
TRAUDICH TOD
Baba Yaga
Level 147
God Stats
0W - 3L
1,302 SR
Queue Stats
163W - 167L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
savvasgia99
Cthulhu
Level 106
God Stats
8W - 2L
1,539 SR
Queue Stats
149W - 121L
1,563 Elo+
Solo
Team Averages
Level 142
1,460 SR
1,480 Elo+

VS

Team Averages
Level 93
1,542 SR
1,443 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CRANKERTYP
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dennyerys
Morgan Le Fay
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Milfeh
Sylvanus
Level 69
God Stats
2W - 0L
1,712 SR
Queue Stats
73W - 88L
1,381 Elo+
Solo
Awilix
Awilix
l3ol3o4ka
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 5 / 11
11,527
607
10,649
21,600
15,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
20
5 / 5 / 13
12,360
651
16,674
29,221
35,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
13
4 / 3 / 8
9,844
518
10,715
6,989
2,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
TRAUDICH TOD
Baba Yaga
20
9 / 3 / 16
13,850
729
30,966
22,034
12,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
savvasgia99
Cthulhu
20
6 / 5 / 13
13,684
720
26,374
27,627
43,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
2 / 7 / 14
11,607
611
11,549
32,057
51,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
CRANKERTYP
Ah Muzen Cab
20
9 / 4 / 7
13,945
734
21,151
15,826
8,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Dennyerys
Morgan Le Fay
20
2 / 5 / 15
12,658
666
32,538
22,182
12,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Milfeh
Sylvanus
20
6 / 5 / 13
13,236
697
16,024
30,015
49,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
l3ol3o4ka
Awilix
19
2 / 6 / 14
11,693
615
12,387
20,668
24,538
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
84
26
Kills
21
21
Deaths
27
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
11
1.5
W
Athena
 
Athena
2
7
14
1.29
L
Fafnir
5
5
13
2.3
W
Ah Muzen Cab
CRANKERTYP
Ah Muzen Cab
9
4
7
3.13
W
Morgan Le Fay
Dennyerys
Morgan Le Fay
2
5
15
1.9
L
Bastet
4
3
8
2.67
W
Sylvanus
Milfeh
Sylvanus
6
5
13
2.5
L
Baba Yaga
TRAUDICH TOD
Baba Yaga
9
3
16
5.67
W
Awilix
l3ol3o4ka
Awilix
2
6
14
1.5
L
Cthulhu
savvasgia99
Cthulhu
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,378
Damage
93,649
107,471
Taken
120,748
109,729
Mitigated
146,606
53,869
Healing
53,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,649
2,139
11,391
8,462
21,600
15,591
310
13,956
7,644
34,483
0
W
Athena
 
Athena
11,549
2,802
2,450
3,018
32,057
51,343
0
19,588
12,469
24,877
0
L
Fafnir
16,674
6,716
1,188
6,283
29,221
35,261
233
15,273
13,948
24,371
0
W
Ah Muzen Cab
CRANKERTYP
Ah Muzen Cab
21,151
7,858
2,096
5,526
15,826
8,341
3,444
12,269
3,557
0
55,968
W
Morgan Le Fay
Dennyerys
Morgan Le Fay
32,538
4,626
2,402
5,007
22,182
12,583
1,292
16,854
5,328
73,656
0
L
Bastet
10,715
2,147
1,632
1,307
6,989
2,788
0
1,058
5,931
0
14,214
W
Sylvanus
Milfeh
Sylvanus
16,024
3,527
13,745
12,470
30,015
49,801
88
21,308
8,707
26,201
0
L
Baba Yaga
TRAUDICH TOD
Baba Yaga
30,966
3,244
3,603
7,873
22,034
12,293
743
15,349
6,685
60,315
0
W
Awilix
l3ol3o4ka
Awilix
12,387
4,253
3,363
3,200
20,668
24,538
0
14,644
6,024
0
19,753
L
Cthulhu
savvasgia99
Cthulhu
26,374
989
6,048
6,082
27,627
43,796
0
14,475
13,152
45,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,265
Gold Earned
63,139
231
Minions Killed
184
0
Camps Cleared
0
1,442,883
Distance Traveled
1,536,749
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,527
607
82
4
0
295,122
3
W
Athena
11,607
611
15
1
0
308,658
0
L
Fafnir
12,360
651
18
1
0
307,819
0
W
Ah Muzen Cab
13,945
734
71
4
0
296,542
0
W
Morgan Le Fay
12,658
666
71
4
0
316,715
0
L
Bastet
9,844
518
2
0
0
182,486
0
W
Sylvanus
13,236
697
17
1
0
297,524
2
L
Baba Yaga
13,850
729
86
5
0
335,786
3
W
Awilix
11,693
615
10
1
0
317,310
1
L
Cthulhu
13,684
720
43
2
0
321,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role