Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
x_Murr88
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
1,598 Elo+
Party 2
Loki
Loki
zMequmi
Loki
Level 69
God Stats
0W - 2L
1,256 SR
Queue Stats
169W - 145L
1,469 Elo+
Party 2
Team Averages
Level 74
1,419 SR
1,522 Elo+

VS

Team Averages
Level 106
1,676 SR
1,849 Elo+
Cthulhu
Cthulhu
Deuvenpoot
Cthulhu
Level 148
God Stats
3W - 0L
1,642 SR
Queue Stats
232W - 74L
1,815 Elo+
Party 1
Baron Samedi
Baron Samedi
JustF6At10
Baron Samedi
Level 18
God Stats
13W - 1L
1,886 SR
Queue Stats
331W - 46L
1,862 Elo+
Party 1
Hachiman
Hachiman
imperior588
Hachiman
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 50L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 8 / 1
6,690
669
4,318
11,595
3,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
x_Murr88
Khepri
8
0 / 6 / 1
5,693
569
1,609
11,329
6,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
zMequmi
Loki
8
1 / 9 / 1
6,573
657
3,529
9,794
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deuvenpoot
Cthulhu
12
4 / 0 / 13
7,979
798
11,970
9,686
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
JustF6At10
Baron Samedi
13
8 / 0 / 13
8,690
869
8,589
6,104
4,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
imperior588
Hachiman
12
9 / 2 / 7
8,220
822
8,894
6,454
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
21
23
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
8
1
0.19
W
Cthulhu
Deuvenpoot
Cthulhu
4
0
13
10.5
W
Baron Samedi
JustF6At10
Baron Samedi
8
0
13
14.5
W
Hachiman
imperior588
Hachiman
9
2
7
6.25
L
Khepri
x_Murr88
Khepri
0
6
1
0.08
L
Loki
zMequmi
Loki
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,456
Damage
29,453
32,718
Taken
22,244
13,229
Mitigated
15,744
1,964
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,318
398
63
1,058
11,595
3,626
0
7,769
3,237
18,448
0
W
Cthulhu
Deuvenpoot
Cthulhu
11,970
945
179
2,849
9,686
8,565
38
2,388
7,210
29,754
0
W
Baron Samedi
JustF6At10
Baron Samedi
8,589
1,529
1,026
2,510
6,104
4,341
222
1,724
4,312
16,545
0
W
Hachiman
imperior588
Hachiman
8,894
4,076
0
442
6,454
2,838
906
2,221
4,103
0
24,728
L
Khepri
x_Murr88
Khepri
1,609
101
0
589
11,329
6,675
0
7,083
3,991
7,444
0
L
Loki
zMequmi
Loki
3,529
820
0
254
9,794
2,928
0
4,864
4,723
0
11,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,956
Gold Earned
24,889
71
Minions Killed
99
1
Camps Cleared
8
485,749
Distance Traveled
576,602
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,690
669
38
4
0
159,065
0
W
Cthulhu
7,979
798
40
4
1
210,773
1
W
Baron Samedi
8,690
869
25
3
2
187,870
2
W
Hachiman
8,220
822
34
3
5
177,959
2
L
Khepri
5,693
569
19
2
0
158,039
0
L
Loki
6,573
657
14
1
1
168,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role