Player Matchup

Persephone
Persephone
BlameTIme
Persephone
Level 142
God Stats
2W - 2L
1,254 SR
Queue Stats
145W - 126L
1,558 Elo+
Party 2
Ymir
Ymir
GoldenSlip
Ymir
Level 95
God Stats
1W - 1L
1,645 SR
Queue Stats
14W - 14L
1,526 Elo+
Party 2
Neith
Neith
Mirashi
Neith
Level 87
God Stats
1W - 3L
1,658 SR
Queue Stats
55W - 54L
1,529 Elo+
Party 2
Serqet
Serqet
Shurley18
Serqet
Level 129
God Stats
0W - 2L
1,343 SR
Queue Stats
141W - 136L
1,470 Elo+
Solo
Nu Wa
Nu Wa
styx_77
Nu Wa
Level 83
God Stats
0W - 2L
1,387 SR
Queue Stats
171W - 151L
1,568 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,530 Elo+

VS

Team Averages
Level 114
1,459 SR
1,499 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GaMBi92
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,507 Elo+
Solo
Bacchus
Bacchus
luckydegenerate
Bacchus
Level 67
God Stats
2W - 1L
1,293 SR
Queue Stats
190W - 197L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlameTIme
Persephone
14
4 / 3 / 7
8,230
914
9,923
8,263
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 9
7,358
818
6,564
15,298
16,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Mirashi
Neith
14
6 / 3 / 4
8,725
969
8,883
6,807
3,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Shurley18
Serqet
11
0 / 3 / 8
6,872
764
6,434
12,744
11,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
styx_77
Nu Wa
13
2 / 3 / 11
7,837
871
13,988
8,873
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 2 / 8
8,965
996
14,237
7,714
3,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
 
Charybdis
14
1 / 3 / 11
7,904
878
4,873
9,392
4,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
 
Athena
14
0 / 3 / 13
7,752
861
6,157
13,983
15,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
GaMBi92
Tsukuyomi
15
4 / 2 / 10
8,512
946
13,295
8,704
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 3 / 8
8,784
976
7,844
13,620
17,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
13
Kills
16
16
Deaths
13
39
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
8
5
W
Charybdis
 
Charybdis
1
3
11
2.17
W
Athena
 
Athena
0
3
13
2.17
L
Persephone
BlameTIme
Persephone
4
3
7
2.5
W
Tsukuyomi
GaMBi92
Tsukuyomi
4
2
10
4.5
L
1
4
9
1.38
L
Neith
Mirashi
Neith
6
3
4
2.67
L
Serqet
Shurley18
Serqet
0
3
8
1.33
W
5
3
8
3
L
Nu Wa
styx_77
Nu Wa
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,792
Damage
46,406
51,985
Taken
53,413
37,188
Mitigated
45,082
16,177
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,237
6,087
3,310
3,569
7,714
3,023
1,983
4,967
2,138
0
25,418
W
Charybdis
 
Charybdis
4,873
2,377
1,786
1,341
9,392
4,664
1,176
5,958
3,113
0
20,133
W
Athena
 
Athena
6,157
2,080
1,176
977
13,983
15,135
492
7,569
5,859
17,743
0
L
Persephone
BlameTIme
Persephone
9,923
946
1,267
1,986
8,263
3,070
0
1,788
6,472
18,475
0
W
Tsukuyomi
GaMBi92
Tsukuyomi
13,295
2,599
1,121
960
8,704
4,845
1,269
5,877
2,638
0
31,012
L
6,564
896
923
1,793
15,298
16,146
0
3,136
12,162
7,915
0
L
Neith
Mirashi
Neith
8,883
4,250
1,635
1,405
6,807
3,196
727
2,018
4,789
0
14,349
L
Serqet
Shurley18
Serqet
6,434
672
2,716
2,848
12,744
11,237
104
3,944
8,800
0
6,597
W
7,844
620
1,539
3,036
13,620
17,415
311
5,137
7,796
10,718
0
L
Nu Wa
styx_77
Nu Wa
13,988
2,173
1,036
568
8,873
3,539
936
3,114
5,759
29,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
41,917
74
Minions Killed
110
0
Camps Cleared
0
874,565
Distance Traveled
867,168
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,965
996
19
2
0
156,952
0
W
Charybdis
7,904
878
35
4
0
155,239
0
W
Athena
7,752
861
27
3
0
178,664
3
L
Persephone
8,230
914
22
2
0
168,789
0
W
Tsukuyomi
8,512
946
25
3
0
186,756
0
L
Ymir
7,358
818
6
1
0
170,138
1
L
Neith
8,725
969
14
2
0
147,557
0
L
Serqet
6,872
764
5
1
0
216,636
1
W
Bacchus
8,784
976
4
0
0
189,557
1
L
Nu Wa
7,837
871
27
3
0
171,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role