Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ripcity70
Sun Wukong
Level 15
God Stats
6W - 6L
1,502 SR
Queue Stats
74W - 100L
1,220 Elo+
Solo
Zeus
Zeus
WiiCK3D x CR3W
Zeus
Level 28
God Stats
11W - 2L
1,500 SR
Queue Stats
15W - 10L
1,478 Elo+
Party 1
Team Averages
Level 48
1,501 SR
1,399 Elo+

VS

Team Averages
Level 27
1,401 SR
1,299 Elo+
Sobek
Sobek
Akuma_BRA
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,078 Elo+
Solo
Neith
Neith
Kilik SR
Neith
Level 27
God Stats
8W - 11L
1,168 SR
Queue Stats
644W - 538L
1,519 Elo+
Solo
Ah Puch
Ah Puch
L30_Capestram
Ah Puch
Level 27
God Stats
85W - 76L
1,536 SR
Queue Stats
148W - 200L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
6 / 4 / 2
10,854
638
13,480
12,920
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Ripcity70
Sun Wukong
11
2 / 7 / 6
9,472
557
7,218
15,561
13,090
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 8 / 5
9,651
568
12,223
13,242
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akuma_BRA
Sobek
14
6 / 5 / 8
11,538
679
8,112
20,467
24,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Kilik SR
Neith
16
7 / 3 / 10
12,162
715
12,876
15,139
4,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
17
6 / 1 / 11
12,064
710
15,436
7,849
2,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
19
19
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
4
2
1.75
W
Sobek
Akuma_BRA
Sobek
6
5
8
2
W
Neith
Kilik SR
Neith
7
3
10
4
W
Ah Puch
6
1
11
11.5
L
Sun Wukong
Ripcity70
Sun Wukong
2
7
6
0.71
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
36,424
41,723
Taken
43,455
21,922
Mitigated
31,622
3,570
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,480
4,523
0
1,405
12,920
4,578
43
8,969
3,951
0
43,216
W
Sobek
Akuma_BRA
Sobek
8,112
558
0
1,501
20,467
24,331
129
6,408
14,059
20,482
0
W
Neith
Kilik SR
Neith
12,876
5,725
0
6,640
15,139
4,698
2,208
4,013
11,126
0
38,517
W
Ah Puch
15,436
501
1,029
4,614
7,849
2,593
507
2,470
5,379
63,459
0
L
Sun Wukong
Ripcity70
Sun Wukong
7,218
1,238
435
1,730
15,561
13,090
0
7,484
8,077
0
20,047
L
12,223
1,485
0
0
13,242
4,254
102
7,176
6,066
32,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
35,764
163
Minions Killed
193
2
Camps Cleared
8
768,176
Distance Traveled
918,910
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,854
638
79
5
0
272,794
2
W
Sobek
11,538
679
25
1
1
301,140
0
W
Neith
12,162
715
62
4
4
299,819
2
W
Ah Puch
12,064
710
106
6
3
317,951
5
L
Sun Wukong
9,472
557
15
1
0
253,269
0
L
Zeus
9,651
568
69
4
2
242,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role