Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Crasher111
Sobek
Level 127
God Stats
1W - 0L
1,724 SR
Queue Stats
5W - 2L
1,220 Elo+
Solo
Nu Wa
Nu Wa
Hayabusa910
Nu Wa
Level 89
God Stats
1W - 0L
1,558 SR
Queue Stats
4W - 4L
1,092 Elo+
Solo
Danzaburou
Danzaburou
Lokvar
Danzaburou
Level 63
God Stats
2W - 0L
1,181 SR
Queue Stats
7W - 5L
1,289 Elo+
Solo
Vulcan
Vulcan
OwniiEU
Vulcan
Level 97
God Stats
2W - 4L
1,552 SR
Queue Stats
24W - 28L
1,428 Elo+
Solo
Team Averages
Level 80
1,503 SR
1,306 Elo+

VS

Team Averages
Level 99
1,654 SR
1,449 Elo+
Thanatos
Thanatos
DreamsDeath
Thanatos
Level 124
God Stats
0W - 1L
1,857 SR
Queue Stats
25W - 23L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsBelvie
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,353 Elo+
Solo
Ganesha
Ganesha
NastyCompanion
Ganesha
Level 99
God Stats
18W - 11L
1,452 SR
Queue Stats
280W - 238L
1,505 Elo+
Party 1
Osiris
Osiris
Zoubidaa
Osiris
Level 95
God Stats
1W - 2L
1,901 SR
Queue Stats
194W - 219L
1,397 Elo+
Solo
Ra
Ra
oOMurmeltierOo
Ra
Level 109
God Stats
9W - 6L
1,558 SR
Queue Stats
199W - 167L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 3
7,024
639
7,351
11,747
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
15
4 / 0 / 7
8,780
798
6,757
9,014
10,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 0 / 5
9,030
821
10,387
4,865
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lokvar
Danzaburou
15
2 / 1 / 7
8,680
789
10,123
8,580
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
OwniiEU
Vulcan
15
2 / 0 / 4
8,346
759
11,077
3,854
1,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DreamsDeath
Thanatos
11
1 / 5 / 0
6,381
580
3,045
10,300
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
ItsBelvie
Ah Muzen Cab
13
0 / 4 / 0
6,436
585
5,889
7,965
2,526
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 2
7,186
653
8,319
14,530
12,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Zoubidaa
Osiris
13
1 / 3 / 0
6,639
604
3,796
12,683
12,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 1 / 1
6,820
620
7,063
7,582
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
3
1.5
W
Sobek
4
0
7
7.5
L
Thanatos
DreamsDeath
Thanatos
1
5
0
0.2
W
6
0
5
8.5
L
Ah Muzen Cab
ItsBelvie
Ah Muzen Cab
0
4
0
0
W
Danzaburou
Lokvar
Danzaburou
2
1
7
5.5
L
0
1
2
1
W
Vulcan
OwniiEU
Vulcan
2
0
4
4
L
Osiris
Zoubidaa
Osiris
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,695
Damage
28,112
38,060
Taken
53,060
24,472
Mitigated
34,379
12,424
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,351
379
0
4,333
11,747
6,946
0
5,122
6,625
0
16,947
W
Sobek
6,757
523
0
3,127
9,014
10,989
264
2,923
6,091
13,335
0
L
Thanatos
DreamsDeath
Thanatos
3,045
588
0
3,300
10,300
3,696
0
5,352
4,482
0
13,970
W
10,387
2,385
53
579
4,865
2,242
1,104
1,863
3,002
25,759
0
L
Ah Muzen Cab
ItsBelvie
Ah Muzen Cab
5,889
1,229
0
1,638
7,965
2,526
0
5,946
1,819
0
25,322
W
Danzaburou
Lokvar
Danzaburou
10,123
4,102
0
4,024
8,580
2,913
979
4,057
4,523
0
36,316
L
8,319
408
1,671
1,534
14,530
12,194
0
5,734
8,399
21,992
0
W
Vulcan
OwniiEU
Vulcan
11,077
5,120
0
308
3,854
1,382
685
1,786
2,068
41,464
0
L
Osiris
Zoubidaa
Osiris
3,796
795
0
559
12,683
12,952
0
6,628
5,571
465
17,395
L
7,063
481
2,462
2,418
7,582
3,011
0
3,665
3,670
33,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
33,462
251
Minions Killed
198
6
Camps Cleared
5
1,065,465
Distance Traveled
1,013,242
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,024
639
28
3
0
197,829
3
W
Sobek
8,780
798
25
2
1
234,716
1
L
Thanatos
6,381
580
20
2
2
185,129
2
W
Nu Wa
9,030
821
40
4
2
197,426
1
L
Ah Muzen Cab
6,436
585
45
4
0
176,528
1
W
Danzaburou
8,680
789
72
7
2
208,443
3
L
Ganesha
7,186
653
8
1
0
213,574
0
W
Vulcan
8,346
759
86
8
1
227,051
1
L
Osiris
6,639
604
32
3
2
215,421
3
L
Ra
6,820
620
93
8
1
222,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role