Player Matchup

Yemoja
Yemoja
AverageCaiine
Yemoja
Level 60
God Stats
85W - 49L
1,643 SR
Queue Stats
354W - 291L
1,454 Elo+
Solo
Anubis
Anubis
CryptoTroyan
Anubis
Level 144
God Stats
2W - 4L
1,637 SR
Queue Stats
15W - 19L
1,518 Elo+
Party 2
Neith
Neith
Grummus
Neith
Level 109
God Stats
16W - 27L
1,412 SR
Queue Stats
533W - 566L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
VDAZ
Gilgamesh
Level 107
God Stats
0W - 1L
1,617 SR
Queue Stats
17W - 16L
1,521 Elo+
Party 2
Loki
Loki
benjamin341
Loki
Level 56
God Stats
15W - 19L
1,443 SR
Queue Stats
83W - 83L
1,511 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,496 Elo+

VS

Team Averages
Level 124
1,565 SR
1,467 Elo+
Osiris
Osiris
RazorsEdge090
Osiris
Level 139
God Stats
5W - 0L
1,689 SR
Queue Stats
322W - 333L
1,497 Elo+
Solo
Charybdis
Charybdis
Skelet0nCat
Charybdis
Level 148
God Stats
4W - 2L
1,467 SR
Queue Stats
63W - 60L
1,459 Elo+
Solo
Thor
Thor
Stahlkin
Thor
Level 100
God Stats
2W - 3L
1,386 SR
Queue Stats
400W - 395L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WatchSBH
Morgan Le Fay
Level 151
God Stats
3W - 4L
1,628 SR
Queue Stats
542W - 579L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
XprtFxZion
Baron Samedi
Level 82
God Stats
4W - 4L
1,654 SR
Queue Stats
175W - 237L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
12,313
425
9,679
31,881
44,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
20
16 / 7 / 10
17,927
618
31,723
28,306
15,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Grummus
Neith
20
2 / 7 / 7
13,263
457
16,599
27,535
10,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
VDAZ
Gilgamesh
20
10 / 8 / 6
15,299
528
18,175
33,798
34,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 4 / 8
11,685
403
9,624
11,817
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 12
17,789
613
21,552
27,162
21,909
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Skelet0nCat
Charybdis
20
12 / 5 / 6
17,540
605
34,236
26,696
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
20
2 / 10 / 6
14,536
501
10,896
32,139
31,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
WatchSBH
Morgan Le Fay
20
3 / 6 / 8
14,299
493
17,937
19,030
7,927
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
XprtFxZion
Baron Samedi
17
2 / 5 / 7
13,816
476
12,182
21,963
30,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
69
35
Kills
30
30
Deaths
35
38
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Anubis
16
7
10
3
L
Neith
Grummus
Neith
2
7
7
0.79
W
11
9
12
1.89
W
Charybdis
Skelet0nCat
Charybdis
12
5
6
3
W
Thor
2
10
6
0.5
L
Gilgamesh
VDAZ
Gilgamesh
10
8
6
1.63
W
Morgan Le Fay
WatchSBH
Morgan Le Fay
3
6
8
1.17
W
Baron Samedi
XprtFxZion
Baron Samedi
2
5
7
1.1
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,800
Damage
96,803
133,337
Taken
126,990
109,640
Mitigated
101,516
39,694
Healing
36,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,679
2,067
4,280
7,939
31,881
44,870
240
9,300
22,416
57,292
0
L
Anubis
31,723
1,552
0
13,935
28,306
15,542
472
8,079
19,945
157,027
0
L
Neith
Grummus
Neith
16,599
9,382
0
7,617
27,535
10,546
338
4,962
22,573
0
115,366
W
21,552
10,806
500
6,480
27,162
21,909
5,692
9,609
17,553
0
122,745
W
Charybdis
Skelet0nCat
Charybdis
34,236
17,235
0
9,571
26,696
9,734
7,895
10,364
16,332
0
126,581
W
Thor
10,896
3,153
0
4,263
32,139
31,210
761
7,561
24,578
0
86,379
L
Gilgamesh
VDAZ
Gilgamesh
18,175
6,051
801
2,310
33,798
34,519
0
6,766
26,285
4,346
99,456
W
Morgan Le Fay
WatchSBH
Morgan Le Fay
17,937
948
239
5,771
19,030
7,927
1,498
8,087
10,943
119,117
0
W
Baron Samedi
XprtFxZion
Baron Samedi
12,182
591
3,854
6,149
21,963
30,736
423
8,076
13,887
48,788
0
L
9,624
3,181
0
2,812
11,817
4,163
0
2,225
9,417
0
54,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,487
Gold Earned
77,980
709
Minions Killed
684
0
Camps Cleared
0
2,175,115
Distance Traveled
2,563,223
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,313
425
69
2
0
449,619
14
L
Anubis
17,927
618
221
8
0
480,450
7
L
Neith
13,263
457
197
7
0
428,319
0
W
Osiris
17,789
613
163
6
0
583,941
3
W
Charybdis
17,540
605
182
6
0
450,627
1
W
Thor
14,536
501
155
5
0
477,497
5
L
Gilgamesh
15,299
528
127
4
0
525,389
2
W
Morgan Le Fay
14,299
493
141
5
0
529,576
6
W
Baron Samedi
13,816
476
43
1
0
521,582
7
L
Loki
11,685
403
95
3
0
291,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role