Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Capla96
Janus
Level 87
God Stats
13W - 13L
1,639 SR
Queue Stats
349W - 361L
1,465 Elo+
Party 1
Vulcan
Vulcan
CrackingOhio
Vulcan
Level 82
God Stats
2W - 1L
1,807 SR
Queue Stats
104W - 111L
1,451 Elo+
Solo
Skadi
Skadi
ElLocoRabbit
Skadi
Level 144
God Stats
9W - 7L
1,368 SR
Queue Stats
761W - 772L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
JJJmartin
Kukulkan
Level 138
God Stats
3W - 1L
1,584 SR
Queue Stats
114W - 118L
1,494 Elo+
Solo
Team Averages
Level 122
1,579 SR
1,472 Elo+

VS

Team Averages
Level 107
1,526 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ATK_SlimTim
Tiamat
Level 125
God Stats
1W - 0L
1,838 SR
Queue Stats
26W - 28L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
ATK_Tez
Kukulkan
Level 126
God Stats
1W - 0L
1,428 SR
Queue Stats
38W - 31L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
EriksenG
Heimdallr
Level 95
God Stats
6W - 6L
1,362 SR
Queue Stats
645W - 685L
1,393 Elo+
Solo
Bacchus
Bacchus
ThatOneHomosaur
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 4 / 6
7,984
726
4,300
10,649
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Capla96
Janus
13
0 / 5 / 6
7,360
669
6,847
9,016
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
16
5 / 4 / 5
8,960
815
9,787
8,339
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 6
6,444
586
5,242
7,606
2,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JJJmartin
Kukulkan
17
3 / 3 / 3
8,906
810
7,415
9,580
3,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
11 / 2 / 5
10,469
952
17,322
10,634
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
2 / 4 / 6
9,039
822
5,594
9,712
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ATK_Tez
Kukulkan
17
3 / 3 / 5
9,914
901
7,521
6,694
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
EriksenG
Heimdallr
12
0 / 0 / 8
7,917
720
1,732
3,007
1,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 10
9,760
887
10,717
11,781
16,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
11
Kills
21
21
Deaths
12
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
6
1.5
W
Chiron
 
Chiron
11
2
5
6.75
W
Tiamat
2
4
6
1.25
W
Kukulkan
ATK_Tez
Kukulkan
3
3
5
1.83
L
Janus
Capla96
Janus
0
5
6
0.6
L
Vulcan
5
4
5
1.88
L
0
5
6
0.6
W
Heimdallr
EriksenG
Heimdallr
0
0
8
4
L
Kukulkan
JJJmartin
Kukulkan
3
3
3
1.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
42,886
45,190
Taken
41,828
14,722
Mitigated
31,012
15,928
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,300
1,623
2,696
3,003
10,649
3,573
34
4,782
5,751
0
8,573
W
Chiron
 
Chiron
17,322
3,187
1,348
3,903
10,634
4,903
3,180
5,461
5,173
0
32,474
W
Tiamat
5,594
672
674
2,445
9,712
5,296
190
6,876
2,836
16,215
0
W
Kukulkan
ATK_Tez
Kukulkan
7,521
592
697
1,165
6,694
2,977
1,114
4,012
2,682
26,877
0
L
Janus
Capla96
Janus
6,847
29
1,021
1,397
9,016
2,816
0
6,090
2,601
20,054
0
L
Vulcan
9,787
2,622
1,829
1,572
8,339
2,618
38
3,303
4,872
20,696
0
L
5,242
1,591
656
298
7,606
2,183
0
4,211
3,230
0
7,534
W
Heimdallr
EriksenG
Heimdallr
1,732
0
389
1,156
3,007
1,062
1,297
2,123
884
0
6,313
L
Kukulkan
JJJmartin
Kukulkan
7,415
555
1,575
1,881
9,580
3,532
120
4,516
4,904
22,713
0
W
10,717
946
111
267
11,781
16,774
571
5,577
6,204
12,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
47,099
108
Minions Killed
130
0
Camps Cleared
0
975,773
Distance Traveled
1,023,134
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,984
726
17
2
0
223,802
2
W
Chiron
10,469
952
40
4
0
227,980
3
W
Tiamat
9,039
822
24
2
0
208,684
0
W
Kukulkan
9,914
901
52
5
0
210,273
1
L
Janus
7,360
669
24
2
0
208,568
0
L
Vulcan
8,960
815
22
2
0
203,162
0
L
Skadi
6,444
586
6
1
0
129,259
1
W
Heimdallr
7,917
720
11
1
0
118,184
0
L
Kukulkan
8,906
810
39
4
0
210,982
0
W
Bacchus
9,760
887
3
0
0
258,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role