Player Matchup

Olorun
Olorun
AlpiTouT
Olorun
Level 17
God Stats
19W - 8L
1,690 SR
Queue Stats
22W - 18L
1,492 Elo+
Solo
Thor
Thor
KAGBUGGLES
Thor
Level 29
God Stats
9W - 10L
1,466 SR
Queue Stats
96W - 104L
1,388 Elo+
Solo
Sobek
Sobek
PopeSlayer2137
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,373 Elo+
Solo
Cerberus
Cerberus
Zllossyn
Cerberus
Level 28
God Stats
11W - 17L
1,412 SR
Queue Stats
30W - 39L
1,320 Elo+
Solo
Medusa
Medusa
zxcvbnmn
Medusa
Level 26
God Stats
6W - 2L
1,249 SR
Queue Stats
87W - 56L
1,412 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,397 Elo+

VS

Team Averages
Level 23
1,478 SR
1,384 Elo+
Anubis
Anubis
CCCP87
Anubis
Level 24
God Stats
9W - 4L
1,425 SR
Queue Stats
14W - 14L
1,405 Elo+
Solo
Mercury
Mercury
Deezz24
Mercury
Level 29
God Stats
16W - 13L
1,559 SR
Queue Stats
76W - 95L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
GoodForEvil
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,287 Elo+
Solo
Bacchus
Bacchus
PlanBozhij
Bacchus
Level 27
God Stats
4W - 2L
1,454 SR
Queue Stats
205W - 256L
1,407 Elo+
Solo
Heimdallr
Heimdallr
goduso
Heimdallr
Level 28
God Stats
36W - 32L
1,452 SR
Queue Stats
91W - 87L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlpiTouT
Olorun
16
5 / 7 / 3
10,608
442
14,813
25,432
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 15 / 3
9,440
393
10,294
20,311
9,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 9 / 3
11,378
474
7,659
21,785
25,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Zllossyn
Cerberus
17
4 / 10 / 2
11,361
473
8,396
25,674
17,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
zxcvbnmn
Medusa
16
5 / 9 / 3
11,086
462
16,066
23,381
7,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CCCP87
Anubis
20
15 / 2 / 6
14,902
621
28,702
20,594
12,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Deezz24
Mercury
20
12 / 4 / 11
13,752
573
18,513
19,280
9,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
GoodForEvil
Baron Samedi
20
8 / 5 / 11
15,016
626
21,586
19,783
21,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
PlanBozhij
Bacchus
17
7 / 1 / 9
12,616
526
9,593
11,845
16,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
goduso
Heimdallr
20
8 / 6 / 12
13,547
564
16,534
19,953
8,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
18
Kills
50
50
Deaths
18
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlpiTouT
Olorun
5
7
3
0.93
W
Anubis
CCCP87
Anubis
15
2
6
9
W
Mercury
Deezz24
Mercury
12
4
11
4.38
W
Baron Samedi
GoodForEvil
Baron Samedi
8
5
11
2.7
L
1
15
3
0.17
W
Bacchus
PlanBozhij
Bacchus
7
1
9
11.5
L
3
9
3
0.5
L
Cerberus
Zllossyn
Cerberus
4
10
2
0.5
W
Heimdallr
goduso
Heimdallr
8
6
12
2.33
L
Medusa
zxcvbnmn
Medusa
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,228
Damage
94,928
116,583
Taken
91,455
66,120
Mitigated
67,985
22,502
Healing
37,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlpiTouT
Olorun
14,813
8,081
225
7,988
25,432
5,835
0
15,221
10,211
69,780
0
W
Anubis
CCCP87
Anubis
28,702
1,063
0
12,711
20,594
12,339
2,705
10,213
10,381
114,252
0
W
Mercury
Deezz24
Mercury
18,513
10,345
0
3,026
19,280
9,224
3,249
4,766
14,514
0
106,873
W
Baron Samedi
GoodForEvil
Baron Samedi
21,586
4,070
619
9,441
19,783
21,834
977
8,899
10,884
95,873
11,334
L
10,294
2,911
0
92
20,311
9,467
0
7,468
12,843
0
56,039
W
Bacchus
PlanBozhij
Bacchus
9,593
542
0
3,831
11,845
16,048
949
5,125
6,720
38,619
0
L
7,659
894
0
2,411
21,785
25,409
280
8,161
13,624
33,047
0
L
Cerberus
Zllossyn
Cerberus
8,396
1,042
0
4,811
25,674
17,643
0
18,395
7,279
58,389
0
W
Heimdallr
goduso
Heimdallr
16,534
11,716
0
8,182
19,953
8,540
2,761
3,400
16,553
0
99,251
L
Medusa
zxcvbnmn
Medusa
16,066
8,815
0
6,975
23,381
7,766
255
9,286
14,095
0
53,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
69,833
432
Minions Killed
647
0
Camps Cleared
0
1,943,869
Distance Traveled
2,031,158
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,608
442
103
4
0
399,900
2
W
Anubis
14,902
621
175
7
0
403,162
1
W
Mercury
13,752
573
121
5
0
474,876
1
W
Baron Samedi
15,016
626
172
7
0
363,206
2
L
Thor
9,440
393
74
3
0
327,909
3
W
Bacchus
12,616
526
57
2
0
413,853
7
L
Sobek
11,378
474
40
2
0
416,470
6
L
Cerberus
11,361
473
131
5
0
391,232
2
W
Heimdallr
13,547
564
122
5
0
376,061
0
L
Medusa
11,086
462
84
4
0
408,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role