Player Matchup

Discordia
Discordia
Allto-
Discordia
Level 124
God Stats
2W - 2L
1,762 SR
Queue Stats
92W - 102L
1,586 Elo+
Party 2
Horus
Horus
MATTmilla3
Horus
Level 158
God Stats
15W - 15L
1,603 SR
Queue Stats
478W - 448L
1,574 Elo+
Solo
Osiris
Osiris
Magni_of_Asgard
Osiris
Level 126
God Stats
9W - 9L
1,539 SR
Queue Stats
326W - 323L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
Nuuhdles
Sylvanus
Level 101
God Stats
7W - 3L
1,589 SR
Queue Stats
56W - 46L
1,613 Elo+
Solo
Anhur
Anhur
PeanutLad100
Anhur
Level 98
God Stats
10W - 15L
1,557 SR
Queue Stats
520W - 539L
1,584 Elo+
Solo
Team Averages
Level 121
1,610 SR
1,574 Elo+

VS

Team Averages
Level 132
1,689 SR
1,549 Elo+
The Morrigan
The Morrigan
Bela Hime
The Morrigan
Level 142
God Stats
3W - 2L
1,490 SR
Queue Stats
144W - 148L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Elijahthejet
Heimdallr
Level 142
God Stats
5W - 1L
1,682 SR
Queue Stats
246W - 204L
1,640 Elo+
Party 1
Cernunnos
Cernunnos
Jayrosi
Cernunnos
Level 122
God Stats
10W - 6L
1,676 SR
Queue Stats
215W - 215L
1,526 Elo+
Party 1
Ares
Ares
Na_Nah_Na_Nah
Ares
Level 96
God Stats
3W - 0L
1,892 SR
Queue Stats
224W - 218L
1,585 Elo+
Solo
Chaac
Chaac
RICOLIVES116
Chaac
Level 156
God Stats
237W - 132L
1,705 SR
Queue Stats
787W - 751L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Allto-
Discordia
12
1 / 5 / 3
7,514
470
7,175
8,687
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
12
3 / 6 / 4
7,548
472
8,898
13,378
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 7 / 0
8,143
509
6,073
14,270
12,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Nuuhdles
Sylvanus
10
0 / 3 / 5
6,376
399
5,050
12,268
13,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 1
8,192
512
4,612
8,130
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bela Hime
The Morrigan
14
4 / 3 / 8
8,281
518
7,143
6,905
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Elijahthejet
Heimdallr
16
6 / 0 / 7
9,426
589
10,382
8,662
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Jayrosi
Cernunnos
13
0 / 3 / 1
7,765
485
3,700
8,427
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 8
7,831
489
5,737
13,694
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
12 / 1 / 5
11,093
693
16,096
16,291
16,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
22
22
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
Allto-
Discordia
1
5
3
0.5
W
The Morrigan
Bela Hime
The Morrigan
4
3
8
2.67
W
Heimdallr
Elijahthejet
Heimdallr
6
0
7
9.5
W
Cernunnos
Jayrosi
Cernunnos
0
3
1
0.17
L
Horus
3
6
4
0.83
L
2
7
0
0.29
W
0
1
8
4
L
Sylvanus
Nuuhdles
Sylvanus
0
3
5
0.83
L
2
1
1
2.5
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
43,058
56,733
Taken
53,979
39,764
Mitigated
36,196
18,512
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Allto-
Discordia
7,175
311
0
1,204
8,687
3,291
29
3,905
4,782
51,021
0
W
The Morrigan
Bela Hime
The Morrigan
7,143
705
86
1,978
6,905
3,034
803
2,772
3,909
46,561
3,961
W
Heimdallr
Elijahthejet
Heimdallr
10,382
4,358
0
3,446
8,662
3,169
447
1,392
7,107
0
67,074
W
Cernunnos
Jayrosi
Cernunnos
3,700
1,484
0
2,851
8,427
2,154
834
583
7,844
0
55,309
L
Horus
8,898
4,490
294
3,249
13,378
7,586
0
1,877
11,500
0
57,936
L
6,073
2,771
0
3,151
14,270
12,892
0
636
13,634
0
49,500
W
5,737
51
0
3,007
13,694
11,547
31
5,208
8,181
20,649
0
L
Sylvanus
Nuuhdles
Sylvanus
5,050
1,492
2,362
5,623
12,268
13,239
0
4,234
8,034
16,845
0
L
4,612
2,968
0
2,629
8,130
2,756
682
1,654
6,476
0
61,134
W
16,096
5,559
0
10,837
16,291
16,292
192
1,533
14,707
0
68,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
44,396
442
Minions Killed
477
0
Camps Cleared
0
1,580,340
Distance Traveled
1,551,483
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,514
470
108
7
0
296,839
5
W
The Morrigan
8,281
518
84
5
0
285,822
3
W
Heimdallr
9,426
589
117
7
0
337,458
3
W
Cernunnos
7,765
485
116
7
0
288,386
3
L
Horus
7,548
472
88
6
0
317,041
0
L
Osiris
8,143
509
102
6
0
329,407
1
W
Ares
7,831
489
14
1
0
325,835
4
L
Sylvanus
6,376
399
29
2
0
311,814
5
L
Anhur
8,192
512
115
7
0
325,239
5
W
Chaac
11,093
693
146
9
0
313,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role