Player Matchup

Hun Batz
Hun Batz
EtherealScreen
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,338 Elo+
Party 2
Ra
Ra
StraightUpGamers
Ra
Level 11
God Stats
22W - 52L
1,827 SR
Queue Stats
37W - 89L
1,254 Elo+
Party 2
Bellona
Bellona
recklezzpogger
Bellona
Level 17
God Stats
9W - 13L
1,449 SR
Queue Stats
53W - 107L
1,340 Elo+
Party 2
Team Averages
Level 15
1,592 SR
1,311 Elo+

VS

Team Averages
Level 12
1,486 SR
1,287 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
GallifreyLives
Athena
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,129 Elo+
Party 1
Zeus
Zeus
Scrapppy
Zeus
Level 7
God Stats
5W - 2L
1,457 SR
Queue Stats
6W - 3L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
0 / 3 / 1
5,659
566
2,749
6,027
2,964
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
5,980
598
3,067
5,065
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,971
597
4,127
8,432
5,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 0 / 3
8,174
817
8,837
4,598
1,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 8
6,273
627
2,133
7,882
7,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
12
3 / 1 / 7
7,599
760
6,462
5,018
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
3
8.5
L
Hun Batz
0
3
1
0.17
W
0
0
8
4
W
Zeus
3
1
7
6.5
L
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,943
Damage
17,432
19,524
Taken
17,498
10,429
Mitigated
10,765
2,104
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,837
3,333
398
1,138
4,598
1,701
964
1,322
3,078
0
28,288
L
Hun Batz
2,749
994
0
250
6,027
2,964
0
2,640
3,387
0
12,638
W
2,133
553
0
20
7,882
7,330
128
893
6,881
5,709
0
W
Zeus
6,462
414
268
1,905
5,018
1,734
309
1,091
3,815
30,782
0
L
3,067
48
632
233
5,065
1,875
0
3,339
1,726
22,169
0
L
4,127
1,867
199
790
8,432
5,590
0
2,830
5,602
0
10,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,610
Gold Earned
22,046
97
Minions Killed
126
2
Camps Cleared
6
485,850
Distance Traveled
513,442
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,174
817
62
6
1
177,148
2
L
Hun Batz
5,659
566
20
2
1
163,810
0
W
Athena
6,273
627
5
1
0
177,206
3
W
Zeus
7,599
760
59
6
5
159,088
2
L
Ra
5,980
598
58
6
1
141,988
3
L
Bellona
5,971
597
19
2
0
180,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role