Player Matchup

Nu Wa
Nu Wa
Souljahjosh1
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Awilix
Awilix
T-R-U-M-E-Z
Awilix
Level 88
God Stats
4W - 5L
1,488 SR
Queue Stats
67W - 77L
1,398 Elo+
Party 1
Neith
Neith
mrbasado
Neith
Level 8
God Stats
83W - 74L
1,683 SR
Queue Stats
86W - 84L
1,631 Elo+
Solo
Nemesis
Nemesis
regular_collin
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
slackjaw o1
Cthulhu
Level 27
God Stats
5W - 6L
1,473 SR
Queue Stats
173W - 190L
1,485 Elo+
Solo
Team Averages
Level 28
1,529 SR
1,486 Elo+

VS

Team Averages
Level 23
1,618 SR
1,520 Elo+
He Bo
He Bo
CTM_luizinho4k
He Bo
Level 40
God Stats
5W - 6L
1,551 SR
Queue Stats
50W - 38L
1,566 Elo+
Party 2
Cupid
Cupid
MacRontheKing
Cupid
Level 24
God Stats
65W - 49L
1,617 SR
Queue Stats
134W - 131L
1,472 Elo+
Solo
Kukulkan
Kukulkan
SilverRot
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Agni
Agni
SoLoyaLee
Agni
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 66L
1,489 Elo+
Solo
Mercury
Mercury
yCamperAce
Mercury
Level 16
God Stats
3W - 1L
1,920 SR
Queue Stats
49W - 22L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 2
9,718
883
7,532
19,542
13,538
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
18
10 / 12 / 2
13,224
1,202
14,176
26,770
10,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
mrbasado
Neith
18
1 / 4 / 8
11,290
1,026
12,413
13,838
5,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 11 / 5
9,384
853
4,925
18,302
12,237
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
slackjaw o1
Cthulhu
18
2 / 6 / 10
11,513
1,047
14,306
21,249
23,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 26
12,880
1,171
14,684
10,282
4,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 1 / 16
12,784
1,162
20,837
11,838
4,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SilverRot
Kukulkan
20
7 / 2 / 26
12,895
1,172
23,530
11,700
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
19
4 / 5 / 22
11,824
1,075
9,237
9,128
3,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
yCamperAce
Mercury
20
17 / 3 / 17
13,341
1,213
21,853
15,457
7,348
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
153
13
Kills
46
46
Deaths
13
27
Assists
107
Player
Kills
Deaths
Assists
KDA
W
8
2
26
10.5
W
10
1
16
18
W
Kukulkan
SilverRot
Kukulkan
7
2
26
10
W
Agni
4
5
22
3
L
0
13
2
0.08
L
Awilix
10
12
2
0.92
L
Neith
mrbasado
Neith
1
4
8
1.25
L
0
11
5
0.23
L
Cthulhu
slackjaw o1
Cthulhu
2
6
10
1.17
W
Mercury
yCamperAce
Mercury
17
3
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,352
Damage
90,141
99,701
Taken
58,405
65,581
Mitigated
25,474
5,090
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,684
958
141
1,956
10,282
4,199
0
5,231
5,051
24,498
0
W
20,837
13,336
146
3,976
11,838
4,998
0
5,708
6,130
0
47,092
W
Kukulkan
SilverRot
Kukulkan
23,530
1,166
0
1,278
11,700
5,128
0
3,777
7,923
44,542
0
W
Agni
9,237
422
27
621
9,128
3,801
0
2,192
6,936
35,740
0
L
7,532
1,212
0
616
19,542
13,538
0
11,222
8,145
18,568
0
L
Awilix
14,176
5,218
96
914
26,770
10,453
0
13,481
13,034
0
34,223
L
Neith
mrbasado
Neith
12,413
4,772
0
1,471
13,838
5,584
0
4,700
9,060
0
54,579
L
4,925
1,297
0
333
18,302
12,237
0
8,869
9,142
0
8,510
L
Cthulhu
slackjaw o1
Cthulhu
14,306
220
580
1,080
21,249
23,769
0
8,080
12,869
30,783
0
W
Mercury
yCamperAce
Mercury
21,853
13,476
0
2,080
15,457
7,348
0
4,930
10,527
0
39,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,129
Gold Earned
63,724
187
Minions Killed
237
3
Camps Cleared
13
952,198
Distance Traveled
1,088,836
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,880
1,171
17
2
1
212,531
0
W
Cupid
12,784
1,162
54
5
3
189,761
0
W
Kukulkan
12,895
1,172
55
5
0
246,979
0
W
Agni
11,824
1,075
79
7
0
195,704
0
L
Nu Wa
9,718
883
18
2
0
135,002
1
L
Awilix
13,224
1,202
44
4
0
215,021
0
L
Neith
11,290
1,026
82
7
1
182,990
0
L
Nemesis
9,384
853
9
1
1
201,497
3
L
Cthulhu
11,513
1,047
34
3
1
217,688
1
W
Mercury
13,341
1,213
32
3
9
243,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role