Player Matchup

Terra
Terra
HarryWeng9
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 65L
1,623 Elo+
Solo
Fenrir
Fenrir
HeliosPLAGUE
Fenrir
Level 14
God Stats
3W - 2L
1,414 SR
Queue Stats
6W - 7L
1,471 Elo+
Solo
Jing Wei
Jing Wei
LeFinesseKId
Jing Wei
Level 5
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,531 Elo+

VS

Team Averages
Level 97
1,576 SR
1,532 Elo+
Ah Puch
Ah Puch
DMon1996
Ah Puch
Level 80
God Stats
10W - 5L
1,622 SR
Queue Stats
234W - 293L
1,492 Elo+
Solo
Hercules
Hercules
Ludiciel
Hercules
Level 62
God Stats
78W - 77L
1,539 SR
Queue Stats
118W - 136L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
TheHybridChanter
Guan Yu
Level 149
God Stats
767W - 778L
1,566 SR
Queue Stats
767W - 779L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 4 / 1
9,910
551
17,181
25,503
19,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
1 / 7 / 1
9,745
541
10,271
30,400
13,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
LeFinesseKId
Jing Wei
11
0 / 14 / 2
9,155
509
9,882
16,919
5,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DMon1996
Ah Puch
15
6 / 1 / 15
12,572
698
30,642
9,003
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Ludiciel
Hercules
15
9 / 0 / 15
12,734
707
16,622
26,676
21,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 1 / 11
13,007
723
14,138
22,560
25,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
25
25
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DMon1996
Ah Puch
6
1
15
13.5
L
Terra
1
4
1
0.38
L
Fenrir
1
7
1
0.21
L
Jing Wei
LeFinesseKId
Jing Wei
0
14
2
0.07
W
Hercules
Ludiciel
Hercules
9
0
15
16.5
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
61,402
72,822
Taken
58,239
38,545
Mitigated
50,763
6,916
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DMon1996
Ah Puch
30,642
1,888
1,373
2,294
9,003
3,645
1,322
3,015
5,988
67,439
0
L
Terra
17,181
2,665
1,349
3,704
25,503
19,557
0
12,320
12,647
47,516
0
L
Fenrir
10,271
3,798
0
866
30,400
13,836
0
15,628
14,097
0
27,770
L
Jing Wei
LeFinesseKId
Jing Wei
9,882
4,771
0
997
16,919
5,152
0
8,788
7,815
0
26,845
W
Hercules
Ludiciel
Hercules
16,622
5,623
0
8,907
26,676
21,900
585
7,577
19,099
366
33,544
W
14,138
641
7,435
12,563
22,560
25,218
247
8,505
14,055
20,023
33,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
38,313
142
Minions Killed
177
5
Camps Cleared
10
994,651
Distance Traveled
1,038,055
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,572
698
90
5
0
327,098
5
L
Terra
9,910
551
53
3
2
341,516
5
L
Fenrir
9,745
541
39
2
2
341,569
0
L
Jing Wei
9,155
509
50
3
1
311,566
2
W
Hercules
12,734
707
32
2
3
340,287
2
W
Guan Yu
13,007
723
55
3
7
370,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role