Player Matchup

Vulcan
Vulcan
LunarxChaos
Vulcan
Level 55
God Stats
4W - 6L
1,493 SR
Queue Stats
44W - 40L
1,450 Elo+
Party 2
Bellona
Bellona
PoppaPaIpatine
Bellona
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 104L
1,539 Elo+
Party 2
Ganesha
Ganesha
TheNegotiator85
Ganesha
Level 69
God Stats
2W - 2L
1,539 SR
Queue Stats
325W - 404L
1,413 Elo+
Party 2
Team Averages
Level 63
1,511 SR
1,467 Elo+

VS

Team Averages
Level 41
1,476 SR
1,313 Elo+
Ymir
Ymir
GaaraDabs
Ymir
Level 87
God Stats
4W - 6L
1,214 SR
Queue Stats
89W - 81L
1,517 Elo+
Solo
Pele
Pele
XxGodlyUwUXx
Pele
Level 29
God Stats
15W - 16L
1,522 SR
Queue Stats
195W - 307L
1,224 Elo+
Party 1
Hel
Hel
ninjalol5
Hel
Level 8
God Stats
3W - 4L
1,691 SR
Queue Stats
211W - 323L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
9 / 1 / 13
8,888
889
12,300
4,383
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
17 / 3 / 6
10,520
1,052
15,403
11,455
11,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 19
8,038
804
4,769
8,709
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 4
6,723
672
5,634
13,959
11,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 8 / 1
7,646
765
6,627
14,842
6,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 11 / 4
6,249
625
2,652
9,366
3,598
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
26
Kills
5
6
Deaths
26
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
4
0.43
W
Vulcan
9
1
13
15.5
W
17
3
6
6.67
W
0
2
19
4.75
L
4
8
1
0.56
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
14,913
24,547
Taken
38,167
20,736
Mitigated
21,230
4,553
Healing
2,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,634
1,683
0
882
13,959
11,075
0
7,828
6,131
16,279
0
W
Vulcan
12,300
4,564
0
0
4,383
1,878
588
1,630
2,753
38,158
0
W
15,403
5,088
387
808
11,455
11,483
250
3,560
7,895
3,782
25,642
W
4,769
62
285
3,073
8,709
7,375
89
3,698
5,011
14,313
0
L
6,627
1,172
0
781
14,842
6,557
0
6,720
8,122
0
16,993
L
2,652
889
244
317
9,366
3,598
850
3,852
5,514
8,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
20,618
107
Minions Killed
62
6
Camps Cleared
1
574,613
Distance Traveled
399,015
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,723
672
14
1
0
138,230
3
W
Vulcan
8,888
889
70
7
5
189,341
2
W
Bellona
10,520
1,052
28
3
1
197,615
0
W
Ganesha
8,038
804
9
1
0
187,657
2
L
Pele
7,646
765
23
2
1
153,745
1
L
Hel
6,249
625
25
3
0
107,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role